Create a Post-Apocalyptic Road in UE4

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In this breakdown, Quixel's Josh Powers creates a stunning post-apocalyptic scene, and shows you how easy the entire environment creation process is with Megascans, Bridge and Mixer.

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Partnership between Quixel and Epic is amazing. Really enjoyed it.

isaacelinamspielberg
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I love these videos. It'd be interesting to see the total amount of points used to create them.

aleph
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Trespasser remake Town streets. Totally awesome! This is the level of detail. I have actually noticed, that many of the videos you guys, represent. Are in direct alignment with A Trespasser remake, which was well beyond its time. Trespasser, remake should hold no lower standards than this demonstration. It was well beyond its time, and paved the way to advanced gaming experiences.

SteveStap
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These Quixel videos demo some of the most amazing photo-realistic scenes I've seen in a game engine. I can only imagine what they'd look like through a VR headset. I've been playing around with Blender and Unity, but I'm going to have to try Unreal, having seen what it's capable of.

robertmarriott
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This is a really believable scene. It's familiar to the point that it reminds me of places I've been, and I can picture myself walking through it.

michelles.
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It would be nice if a major video game corporation utilized these assets more in their games. It would be awesome to see roads with this level of detail become the standard for graphical detail!

willthepotato
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Thank you for this great workflow demonstration.

ddankhazi
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Amazing!! Please do more videos like this! :o

CrownKing
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I am definitely going to use Mixer soon in the future. It looks very much worth it.

allroundgamingrounder
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Oh!Man you are a natural game creator, i like your videos a lot it has really helped me, Thank You!!! and keep it up until you reach a higher level in game creation Good Luck!!!

michaelpinkrah
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You guy should make a game. definitely everybody will love it

retatsuka
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Imagine what this will look like in 10 years 😍 you won’t be able to tell the difference between real life or a game

leonbuzza
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Wonderful! Thanks for the tip on MS livelink plugin!. Thanks for sharing

svivan
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As a professional Game Master (someone who runs tabletop RPGs/ Wargames for a living) I feel kind of bad after watching these creation videos from Quixel that have been showing up in my suggested videos feed. I hadn't thought to look into digital level design while making my game boards and the inspiration from these videos have really come in clutch to "up my game" in my very niche market. So 'Thank You!' Quixel, but also 'Sorry, my dudes...' These video make me wish I was a digital level designer. I would definitely use your product if I was.

JxAnotherFan
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Uau vc é incrível cara continue com seu ótimo trabalho !!

CanalTioDZ
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*Amazing!!!* _I love your videos!_ 👏👏👏🍃✌

solomonkane-ocacadordedemo
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For anyone struggling with Vertex paint channels not appearing - it seems newer version of Unreal use the "weight" painting section instead of "color".

Samh
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I always watch these but dont even use UE4 lol

prodachoui
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Tremendous way to explore the possibilities of Unreal Engine, Countless Thumbs :)

fahadqadeer
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I find this very attractive, I do scale models and some dioramas.
Currently I'm working in a diorama inspired en The Last Of Us, your video is the perfect tutoríal for me, thanks!

topomanist