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Action Platformer -- Behind The Scenes
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Ever wondered what happens to the project at the end of a tutorial series? By popular request I give you, "Action Platformer -- Behind The Scenes". This is an update on what happened to my Action Object tutorial after just a few more days of work to expand it into more of a vertical slice. I break down how I integrated the existing AOs, how I added depth to the design hierarchy, what needed to be created to add the remaining functionality, where I poked and prodded with more stability, and why I made the decisions I did along the way. Hopefully this is educational, and I also hope it gives better insight into my process for anyone that may be interested in hiring me! :D