Creating YOUR CRAZY Programming Ideas!

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I have recreated some of your ideas! What simulation would you like to see in the next video?

0:00 1st Simulation
0:46 2nd Simulation
1:55 3rd Simulation
3:07 4th Simulation
4:17 5th Simulation
5:28 6th Simulation
6:18 7th Simulation
6:57 8th Simulation

#programming #pc #computer #games #simulation #satisfying #interesting #cool #math #viral #physics #mathematics #melody #sound #asmr #soothing #relax #relaxing
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So what is your programming idea for the next episode? 😄

CodeCraftedPhysics
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make one where the ball gets faster every bounce and spawns a new one, but every bounce the gravity point is randomised.

tesseract
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The outline is a box, with a ◘ shape, and the ◘ grows bigger every time it bounces. Once the ◘ fills up the box, the circle in ◘ gets bigger and then the square in ◘ gets smaller, and so on.

failednorm
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Suggetion: we start with 4 small balls but everytime they hit a wall, it spawns another. and when a ball hits another ball, it merges into a bigger one. to the point that a ball size takes up the whole ring.

XseriezisaG
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A ball starts with a 0% chance of spawning a new one, every bounce increases the probability by 0.1%.
The probability value is unique for all balls, and when a ball duplicates, its probability resets to 0%, but increases its own probability incrementation by 0.1%. Which means after a ball duplicates for the first time it will increase by 0.2% instead.

BonesYouTube
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5:30 my anxiety really had gone 📈📉📈📉📈📉📈📉📈📉📈📉

jaozindeboas
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Suggestion: 2 triangles (rotation isn't static) bouncing from it's trail which gets longer but everytime the 2 triangles collide, another one appears. The border being a constantly rotating square. (5°/s)

rotator
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The outline is a square. The ball starts in the middle. Every bounce on the bottom half of the box decreases gravity and spawns two balls but if it hits the top half of the box three balls get deleted and gravity increases

PlankingPancake
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I kinda liked the star appearin g out of nowhere at 5:02

anno_nym
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A triangle bounces around inside of a circle. Whenever it collides with the circle, it has a 60% chance to gain one side (turning into a square) or a 40% chance to lose one side. The shape can also grow every bounce. The simulation stops once it is too big to bounce inside the circle.

firesuperior
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Complicated idea: Make a sim with a square border and a ball. The ball has a 10% chance of duplicating, 10% chance of disappearing (if there's already a second one), 10% chance of speeding up, 10% chance of inverting gravity, 10% chance of getting bigger, 10% chance of getting smaller, 10% chance of slowing down, 10% chance of getting a random gravity, 10% chance of making the frame bigger and 10% chance of making it smaller. These effects apply to all balls. Start with 10 balls and make the square pretty big. The max square size is the entire screen. End the simulation once it crashes. I hope you make this one it's pretty good and it's my first recommendation!

axelryvola
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4:23 why I here hear "I was never lookin for her till I found her" This melody

RealKjnolie
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love your calming vids for someone with adhd it helps me a lot

The_Mandela_Alternate_YT
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A complex idea: There would be a Sun, and Earth. The sun would drag the Earth towards it. The earth has a 20 percent chance to add another Earth when it collides with the sun, but the Sun has a 20 percent chance to remove an Earth when it hits it..

Timetravelingpancake-ujrw
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Why does this have so few views? This is amazing!

PAPAGEORGEVR
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A ball is spawned that explodes into multiple smaller balls that color the circle and despawn after bouncing once or twice. Maybe for the big balls they explode randomly after 1-5 seconds, while the smaller balls have a 50% chance if despawning on the first bounce and 100% on the second.

Repeat until the circle is fully colored (or once you get tired of waiting if it goes on too long lol)

wasperfly
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When it bounces around, it typically makes a cool song

qopparune
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ball bouncing in a circle, but when it hits around exactly the sides of the circle, it switches to slide phisics if its bouncing, or to bounce physics if its already sliding.

novapulse_music_
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The outline is a rectangle (Make it as big as you want)

1) A square black hole will keep going left and right (The height of the rectangle)

2) A tiny ball will appear behind the black hole, every time it hits the black hole, it disappears but every time it touches the border, it duplicates

3) You can end it by making the square wider enough so it can't move anymore or you can do it until all the balls are collected and can not be duplicated anymore (I'll let you decide)
Anyway that's my video idea😊

Thebestsisters
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A triangle in a box. Whenever the triangle hits the sides, it gains a side. This keeps happening until it's a circle, at which point a new triangle spawns. If a shape collides with a shape of a higher number of sides, the one with fewer sides will gain one and the one with more sides will lose one. Keep this up until you've got 5 circles. Or 10, if 5 turns out to be too quick.

Andrethegiant