Roads in Revit Tutorial (Toposolid - Subdivision)

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In this Revit tutorial I will show you how to create a road with toposolid. Working with topography in Revit can be difficult but in this case I will show you the whole process step by step!
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Timestamps:

00:00 Intro
00:55 How to create a Sub-Division
01:45 How to change the material
02:05 How to flatten the road
05:42 Adding points along sides of the road

14YT24
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Still can’t believe there isn’t a tool to do this automatically. When I add and adjust points on large topographical maps it takes forever to load for each click.

bbvarnell
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Glad I'm not the only one who found editing toposolids tedious and particular. I swore I was doing something wrong in a recenet site model I was working on. Thank you for illustrating this method, I'm sure I'll try it out for the next time.

quiksilver
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Kinda disappointing. There needs to be a faster and more precise way of doing this.

ilyaholt
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Much more easy to create Model in place -> Toposolid -> Sweep. Path for the road, profile for cut. Make a copy. Edit profile for fill. Cut geometry from topography with component for cut and join geometry with component for fill (hide in view cut component)

travelandenjoy
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Thank you for the video BA. Just a workaround on what you have done that saved me alot of time recently. Instead of using the add point, use thesplit line. Using C3D use a feature line for your embankment peak/toe line an use the split line tool to project.

SuperNicotien
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You have single-handedly gotten me through architecture school. Thank you

Hipster_Ken
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Toposurfaces are a huge improvement but watching this video illustrates how far we still are away from proper Kerbing/reading and hard scape tools. Revit is leapyears ahead of other bim products but Vectorworks would eat this for lunch in terms of proper landscaping operations. It’s clear this is on the roadmap for revit by the looks of their iterations but can’t wait until they get there

digiratinz
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I found it easier to split the toposolid. What I did for my assignment was draw the space of the path and split that from the toposolid then removed the points that I didn't want sloped. It much less tedious

homebaked
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agree, probably more tedious than it needs to be, hopefully we get an update some day that simplifies this. I'm playing with void forms in topology to carve into the side of hill for a road but now I need to smooth out the earth wall I created, sheeeesh

Daveman
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FOR 2025 USERS SOLUTION: use a sweep or floor -> snap toposolid points to the edge of the road

danialsoozani
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An error occurred during the sub-divide action. The sub-divide cannot be completed.
What can I do

obisraelngawani
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not being able to copy and pase toposolid points like you could with topography make this task super annoying.

darcytemple
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I think it s easier to do an excavation with void, then doing the subdivision, and if we want a variable rope we can do a slab with a large thickness, then doing a substraction, the doing the excavation

lulejeune
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it would be more nice if there is faster way and more tidious if the road is longer

alemayehubirhanu
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I prefer to place a mass cutting off toposolid and then put a floor on it.

camilocastillo
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this is not at all good... I think they need to come up with an update. For now, I wont be doing it this way. Since doing it in such a tedious way still does not yeild results that is exactly good.

DD-eqbl
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Is this really the workflow required…can you show this but with a referenced civil 3d file. Or maybe a dynamo approach would make more sense?

AlexWalker
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wouldn't it be better to use floor tool to draw the road and then use the cut geometry tool to cut the toposolid around the floor (road) ? Since cut geometry works on toposolids now

milesfrank
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thanks for the tutorials, civil 3d more better with aligment and workflows for planning road. but y not enought for the BIM

mroni
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Can Revit Toposolid sculpture like Zbursh or lumion, blender?

yianShineThrone
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