AWS re:Invent 2022-Customer Keynote Epic Games

preview_player
Показать описание
Epic Games vice president of Unreal Engine Nathan Thomas shares how Epic is pushing technology to change how all industries engage with both physical and digital worlds using Amazon Web Services (AWS).

Thomas showcases how with the help of AWS, its suite of 3D creation tools including Metahuman Creator and the new RealityScan app, enable all developers to build simulations of large photorealistic worlds and experiences, without sacrificing performance or precision. Epic uses AWS to provide the scale and high-performance power needed to build high-fidelity experiences that blend imagination and real life.

Epic is using GPU-based compute, data, and content delivery solutions on AWS to cost efficiently scale to millions of users and process petabytes of data in real-time to enable rapid development of digital humans, 3D models of real-world objects, and simulations of immersive worlds and empower the next generation of creators.


Subscribe:

ABOUT AWS
Amazon Web Services (AWS) hosts events, both online and in-person, bringing the cloud computing community together to connect, collaborate, and learn from AWS experts.

AWS is the world’s most comprehensive and broadly adopted cloud platform, offering over 200 fully featured services from data centers globally. Millions of customers—including the fastest-growing startups, largest enterprises, and leading government agencies—are using AWS to lower costs, become more agile, and innovate faster.

#EpicGames #reInvent2022 #AWSreInvent2022 #AWSEvents
Рекомендации по теме
Комментарии
Автор

AWS Digital marketing and technology <>Weldon to Great 💨

rigasakhairan