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Simple procedural room interior generator

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Unity3D test for a very simple procedural room interior generator.
The size of every room can be set in the editor, along with the number of objects inside it.
In this example I use the following objects:
· Tables to be set roughly in the center of the room.
· Chairs to be placed around the tables
· Nightstands at the corners of the room.
A random seed can be set, so it'll always give the same interior layout if needed.
The size of every room can be set in the editor, along with the number of objects inside it.
In this example I use the following objects:
· Tables to be set roughly in the center of the room.
· Chairs to be placed around the tables
· Nightstands at the corners of the room.
A random seed can be set, so it'll always give the same interior layout if needed.