Simple procedural room interior generator

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Unity3D test for a very simple procedural room interior generator.
The size of every room can be set in the editor, along with the number of objects inside it.
In this example I use the following objects:
· Tables to be set roughly in the center of the room.
· Chairs to be placed around the tables
· Nightstands at the corners of the room.
A random seed can be set, so it'll always give the same interior layout if needed.
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