Quake Mapping: Troubleshooting this lighting error

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#quake #quakemapping #idsoftware #TrenchBroom

Find out why this common error happens and how to fix it in a few clicks.

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What happened to my mapping skills is my question

Dondlo
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Please more and more! Loving these tutorials, glad to see you back with them!

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It's nice to see you post videos again. Thank you so much for these!

SFAriel
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0:25 Hey that's my first map XD btw I remember fixing this problem by updating the progs_dump mod, I have 1.1.2.1 in TrenchBroom but I had 1.1.2 in my quake folder.

AtomKK
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Glad to see you again, dumptruck_ds!
and Thanks for this tip!

Tormer
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I like how you only dress in Quake colors

oaooaoipip
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I'm having this issue but I don't have a .lit file in my maps or working directories. What should I try?

Edit: Just worked out the problem. The geomtry I was lighting was marked as func_detail. That was causing awful lighting issues and one particular brush to not display in my geomtry. Setting them as structural fixed this issue for me.

LordBete
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Or add a step to delete the lit file in trenchbroom, thanks for the tip.

Rand
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I've actually had this happen to my vanilla start.bsp somehow, but I'm not sure if it's with a specific mod loaded or totally vanilla.

ShdwHg
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There's light flag which forces .lit creation when there're no colored lights. Convenient.

xDShot
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