Getting Started With Greyscalegorilla Studio

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This video has every tip and trick you need to know to give studio a try and know all it has to offer. Using studio, you can send materials, models, textures, and HDRIs to your software of choice with just a click or two. Currently compatible with Cinema 4D, Blender, Unreal Engine, and Houdini.

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0:00 Intro
0:33 Signing In
1:08 Initial Settings
2:14 Navigating Studio
3:35 Favorites
4:00 Downloading Assets
4:40 Connecting To Your Software
5:00 Sending Assets
5:50 Customizing Materials
6:50 Importing Models
8:00 HDRIs
10:40 Various Textures
12:50 Surface Imperfections
14:35 Putting Together A Look
17:30 Wrap Up
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I like it. BUT, I deleted all my HUB stuff totally. Only to find some materials and other stuff not available in Studio. Had to spend time re-downloading HUB. Really passed me off. Bit of a GSG mistep. Should have had a heads up not to delete all of HUB before. Maybe just me but. . . . .

DementedFerret
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Looks great, I'll give it a try for sure🎉

ChillOfNature
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Does this completely replace the 'old' HDRI Link workflow then? I'm getting a new replacement SSD tomorrow for my primary workstation, and had thought that now was the time to start using GSG Studio rather than the library inside C4D now that I have to start over with a clean disk anyway, and it's honestly nice not having to fill up valuable diskspace by having to download entire collections.

jaevnstroem
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Ok, but what about the other plugins like Signal or Drop Zone? Will it install along with Studio, or is it another download?
P.s. it's sad that I won't be able to integrate it as a panel/tab inside C4D like in the old days to have everything in one place :(((

bogscave
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I have this, but sadly Studio only focuses on setting up materials in Redshift or Karma for Houdini, any chance of having this work for Octane as well?

MrSunamo
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I hope that one day it can integrate plugin installation functionality, so that I can give up Greyscalegorilla HUB.

Anlvzy