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CTHULHU TEMPLE / 3D ENVIROMENT
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This is the final environment project I did while studying at Centennial college inspired by Lovecraft and Call of Cthulhu.
Modeled in Zbrush and Maya, textured in Substance Painter, set up Unreal 4.
I wanted to focus on the design, lighting, atmosphere, and set dressing. Foliage and water from Unreal MarketPlace.
hope you like it :)
Modeled in Zbrush and Maya, textured in Substance Painter, set up Unreal 4.
I wanted to focus on the design, lighting, atmosphere, and set dressing. Foliage and water from Unreal MarketPlace.
hope you like it :)