Souls-like - Raw Combat Gameplay

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You can see that it is a souls-like because the menu does not pause the game.

theboomer
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This is how a real developer's work look like. Cleanest workflow ever saw. Putting this much effort and time on tutorial series also impressive. You sir deserve a lot more. Wishing you the best, from neighbor

hakankayaoglu
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I stopped following the series months ago due to complications, but I'm still watching your vids because of how dedicated you are. And also, the game looks great! That sword stab/kick animation never gets old. Thanks for the update!

bev.tarzan
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Looks very nice! Good job so far! Im looking forward to every next episode you release :)

Einarvdv
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This is the type of videos that should be in ad spaces

Gunzerker
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Thank you so much for putting all of ur wonderfull tutorials for free! I hope i will make tests from math in this month, so I can finally program more and watch your tutorials! :-)

Also if you dont mind asking, how long do you code and did you worked at some AAA companys? :-)

sasa-nzle
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is there going to be a strafing component added to the enemy AI?

itsnotbloodborne
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Hello Sir, been following for a quite some time now and i am really thankful to all the knowledge you've let us gain. I was wondering if you've covered AI formation like AI surrounds player in a circle on navmesh? Please make a tutorial on that. Would be really grateful.

rameezsafdar
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those animations are really good mate, but moving character backwards is always hard to acomplish

apubetico
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It almost looks like ocarina of time. Almost

TheRealSorav
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cool using the invector i see me 2 i am working on a game a pirate game and i can say invector is the best to bad the stop making look great good work how did you do the stab love it

po_Orisen_Sithappen
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Its literally a off brand dark souls "-"

lordslash