A Basic Rigging Introduction using Parenting & Bones (Armature). Blender Grease Pencil tutorial.

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In this video, we will go over how to rig using parenting and bones. Very basic introduction to rigging. Enjoy the video and Please Comment, Like & Subscribe! 😄 👍🏼 ▶️ 🔔 Thank you for watching.

You can watch the second video here:

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Rigging is very complecated topic but after watching this viedo it became easier to me. Thanks man

SamarSingh-qnmx
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i would have saved my tons of time if i have watched this video first

caina
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i was waiting for this tutorial thank you

BoDJavip
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thank you for this beautiful playlist, will like to have a tutorial series for a short story in 2d using blender

subhashsapkota
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Great. Correct me if I’m wrong but won’t a quicker way to place the origin to an object be to select the object in object mode then click d object tab near d top panel, then click on set origin, then finally click on origin to geometry?

bme
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Incredible as always. I would like to have you animate the character with bones in your next video rather than parenting.I find the bones easier out of the two. Would it be possible to animate by sticking on either of the two or is it necessary that one should master the 2 methods? And how did you created the pivot points in the parenting method-plz explain?
Waiting for more GP the name suggests I'm learning t Thank you,

dileepkful
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What a freakn hassle.
Assigning vertex groups? Good grief.
Blender has to simplify this nonsense.

chuzzbot
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Thanks so much I’m going to try tomorrow

poadstudios
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Awesome lecture, very clearly explained, thanks so much for sharing 🥰🙏🙏🙏

FlightSim
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Can I import an Illustrator Vector file (layered) here in Blender for rigging? Or you need to draw everything here in Blender? Thanks

GlueGuy
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Great vid. I guess I'd vote for bones, since it seems like a more explicit feature.

Thx.

kdeuler
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before Started rigging, how u imported hand as grease pencil.

nirmalkumarsabapathi
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How would you rig with bones if you have whole arm as one whole object? Would I have to use both bones and lattice modifier? What if your whole character is one object, not separated, how would you use bones and lattice then? I appreciate your input and your videos, thanks for creating them

flaviokonti
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Your explanation can make any subject easier...
Thanks 🙏😊
One question Can we make bitmap like this instead of vector object?

RkRaoM
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Did you draw both of the arms or imported them as objects, I am confused sir.

welcomeanimations
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Great clip. Parenting is the way to go. I was exited when Flash introduced bones in CS4, but I've never liked how it worked. Thanks again!

analogman
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How to create a hand with pivot point sir only one point is being created

Hyderabade.
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Do you recommend Blender Grease Pencil as a viable replacement for softwares like Spine/Moho studio ? I would like to use it for 2D Bone rigging animation development for Game dev. I like that it is free but I am not sure how accessible and artist-friendly it is...

blitzkreig
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I can't even get to the same menu as you at the beginning. I can't move the rotate tool is just stay in the middle and rotate the whole image around. the stroke icon doesn't change, how do you get the curve options, its nowhere...wth? And when you say you have a video explaining that...what video are you talking about? ty.

fo
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As always, clear, precise and very helpful! What are the dotted lines that appear when the bone armature is animated? It looks like they indicate the first position of the armature, but I'm not sure what they're supposed to do.

Mike_Walker