Gimle VS. Rollo - From the Depths Battleship Battle

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The From the Depths AoG Gimle battleship is completed and battles continue with the Rollo made by Imp, which will be the stronger battleship? Select your winner in comments before the battle... 1, 2, 3: To BATTLE!


Gimle Open Seas Build Rules:
- Naval ships or low flying airships. Your submission should work in a naval setting but cannot submerge, it also can't fly higher than 500m if it is an airship.
- No cheese, like no 1m tetra spam filled areas for aim spoof, no internal waterpropellers or azipods, no spincliping and all those other usual cheese tactics are banned.
- Max 100K blocks
- No extreme missile or interceptor spam (hint: use mediums and not so manny smalls)
- No waterpumps or heliumpumps what so ever, like not a single one can be present on your build.
- Under 2.2 million cost: that means 2.1XXX not 2.2XXX
- Max 2 Repair Bots
- No spawners/drones/docked crafts
- No extreme subobject spam (like 200 dif guns)
- No intentional melee
- No video screens and cameras present on the battleship (the one that makes captains see when there is no windows)
- Ship can not play video our audio sources during battle. (includes YT video players etc)
- When submitting the ship, any lights and smoke generators should be switched off and not activate during the battle since they cause unnecessary lag, if you have a decorated version with interiors etc we should check out please submit one "battle version" where laggy stuff is turned off and one "parade version" that looks cool with all its lights, video players or cameras and smoke effects etc enabled and working.

Btw: if your ship lags too much I will not be able to use it. If your ship breaks the rules the battle will be cancelled.

- Deadline: Open submission.
- Ships must be submitted to me via Discord DM or Email, send the .blueprint file, not a workshop link.

Battle Rules:
- The battles will be best of three.
- All ships will spawn with the bow towards Gimles bow, gimle is a one sider, but it still spawns nose to nose, make your ship manouverable enough to avoid a collission. This rule is because the ships will close in on eachother and that is much more entertaining than far away orbiting battles (thanks Menti!), if you want that, spend on manouverabillity and speed, because you are not getting optimal orbit for free.
- Given 500K materials.
- You need to be able to win within 15 minutes of ingame time per battle.

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Leopard print shirt is a bold move.
Let’s see how it works out.

rorylol
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Was highly suprised that the cram Frontsider dindt kill it in time

dripwastaken
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CRAMs seem very unreliable againt any sort of flying vessel. But, even though almost all of them were missing, the few that did hit dealt absolutely MASSIVE damage. I suppose that is the advantage of CRAMs, you miss most of your shots but the few that hit are more powerful than anything else.

Paytrolah
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I wonder if a custom (probably bread or Lua) fire control system would let a ship predict another's sine avoidance and let slower-moving weapons like CRAMs hit.

Remington
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I said Gimle has no chance against frontal airship couple days ago, but looks like i underestimate its aps and laser.

kadrikarakoc
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Looks like the Rollo (I like this name) is a little too slow and sluggish to dogde all of the crams, and some damage systems are too easily knocked out. Definitely a devent design for sure.

StarReach