GameDev: BomberMan with Python, Pygame and Oop

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I have done so many of the regular projects out there, such as a tic tac toe, chess, hangman, asteroids, connect 4, but all of these projects felt small and I found there to not be much variety when it comes to game tutorials.

Most tutorials all cover the same games, with only variations in how they are coded. I also found that most tutorials, do not go through every element of a game, such as the start screen, all of the power ups, the score screens, etc.

They usually only take you as far as the basic building blocks, and then leave you to create the rest, should you wish to continue. Most of these tutorials, have left me with a directory filled with what would be deemed as unfinished games. Hence I thought it would be great to put together a course on creating a game, with all of the game elements created and implemented in a step by step process, that leaves you at the end of the course, with a fully functional, and complete game.

My hope is that you are able to understand how each element of this game is created and implemented, so that you gain further insight when deciding to tackle a challenge of your own.

I also find the old games from the 80's and 90's as fantastic coding challenges, in particular when it comes to trying to understand how something may have been implemented.
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This looks awesome, .can't wait to code it

LawrenceAaronLuther
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yo! @HBCoding - what happened to battle city?

astralnomad
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hey, bro, I need some help programming this same game but my professor says that I can't use pygame for this project and I'm so lost, in some way can u help me? I just follow you on Twitter, the minimum help you can give me I will appreciated so much bro
thanks!

danielburger
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