Forza Motorsport - Official Intro Cinematic

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The in-game introduction to Forza Motorsport. Start your engines on October 10, 2023! Forza Motorsport is coming to Xbox Series X|S, Windows 10 and 11 PCs via the Microsoft Store and Steam, and Xbox Game Pass for PC and console. Out-build the competition in the all-new career. Race your friends in multiplayer. Compete in 500+ cars on world-famous tracks with cutting edge AI and advanced physics.

#forzamonthly #forza #forzamotorsport #forzahorizon #forzahorizon5 #fh5
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*FOLLOW FORZA*

*FOLLOW FORZA MOTORSPORT*

*FOLLOW FORZA HORIZON*
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Give us this graphics in the game, and fix the bugs pls

alessius
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1:09 I bet this is everyone's favorite part!

bm-projects
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Drspite the state of the game, this intro is beautiful

eyepaul
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I love how there's pop-in and slow down present in this cinematic. Just like the actual game!

fifi-fifi-fifi
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It starts again it starts again it starts again

EconomyElk
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I'm *64 hours into Forza Motorsport!*

*Marvelous Racing Game!*

otherZinc
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Is the new Forza Motorsport gonna get a next gen remaster any time soon?

raineyau
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Comparing this to old Forza game's intros makes me sad.
Where did all that charm and excitement go?

makermod
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ALL THE FORZA TITLES BEFORE IT ARE BETTER 😮

nitrozack
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Jarvis, add the graphics that were promised and fix the crashing and the bugs.

OrangeFlame
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Guys you're supposed to release this before the game and you're supposed to deliver the day one patch on day one.

Hopefully you're just a couple of weeks behind on everything.

dpskatoo
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Car physics are much improved and that for me is a huge plus the game looks great for me at least on my Sony oled, car sounds are great only my opinion of course . I’ve not really paid much attention to the upgrade system so I can’t say that’s affected me much . I’ve noticed tho the wipers don’t work on certain cars, the c8r the wheels are the wrong colour and some other little minor things I hope that will get patched soon. I know people expect a lot of things these days from games but I kind of like the way it is I don’t need 100 cars thrown at me and flashy things to be a good game so the back to basics works for me. I’m sure in due course it will be even better and I’m willing to come along for the ride . I can tho see why people are frustrated and hopefully those concerns will be corrected and I think that’s only a good thing as it shows how passionate the forza community is.
See you at the track ❤

robnorish
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so why doesn't it look like this in the actual game!?!? kinda misleading imo

Nobody-jcyb
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Like how this is using graphic settings that aren’t even available in the game, like RTGI and higher res RT reflections that’s on more objects.

VerticalStrafes
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Love this game, I really hope Cars and Tracks from Nascar, Indycar, IMSA, and WEC will be coming in the future, besides the ones that are already in the game

ACLangstar
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As a day 1 player, here's a list of thing that could use some attention:
1) steering wheel settings don't save

2) controller "steering lock" erratic, in some cases the car cannot physically make the corner, no matter how slow you're driving.

3)Tire physics for "stock tires"- tire technology has come a long way since 1968, however in your game, all "stock tires" drive like they are bias ply tires which are about flat. Tire sidewall stiffness can be increased by increasing air pressure, but not in Forza. Stock tires will always drive like they are 20lbs low.

4) suspension physics- when equipping "racing suspension" lateral motion (squirm) should not exist as a function of spring rate. Squirm is dictated by tire sidewall, and suspension bushings (or rod ends)- none of these are tied to spring rate, except in your game.

5) The combination of the two previous points and the "grindy" nature of car leveling makes this game a chore, especially for those playing on a wheel. If you want to level a vehicle for use in Rivals mode, and it isn't one of the 7 or so cars that had actual effort put into how they drive, you're stuck orbiting an oval for over an hour SLOWLY until you get enough level and car points to make the vehicle driveable at anything more than a walking pace.

6)"Too many files" error. It was a problem in horizon, it's a problem here.

7) Steering wheel force feedback- I will start off by reminding you that power steering exists, and that you can drive a car over a rough surface in real life and know you're doing so, without having the wheel ripped out of your hands. Now I will ask, why is this not possible in Forza? Why is it that you cannot tell if you;re driving over a curb, or bump without also consenting to have the wheel shake continuously and be yanked out of your hands??

stuffandjunkandthings
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Sums up the game really. Unfinished, unpolished and stuck in the past.

HGX
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I wish my game looked half as good as this, but unfortunately it dont because turn 10 dont give a sh*t about its customers anymore! Putting out have finished games, i thought call of duty was the only ones that did that! And dont get me started on the car level system, i will be here all day! 🙄

HAVOK_SNM
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still waiting for the game's graphics on high settings (on my above recommended specs pc to run this game) to look like it look like in the trailers.

NikosM
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I love driving physics but unfortunately there are a lot of bugs on the Xbox Series X. Unfortunately, the graphics are also significantly worse than in 2022. Fix the color look. Fix the details on the vehicles and rims. Makes the routes more alive. And the most important thing. Finally announces to your community when the first update will come to all of this

THSPicturesYT