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What if Blade Runner were an arcade game?

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In this pixel art concept-to-completion, I interpret the classic Cyberpunk-Noir film "Blade Runner" into an arcade game, inspired by the look of 'Ninja Commando' for the NEO•GEO. Throughout the creation of the mock-up, I share the workflow involved in creating character sprites, environmental designs and perspective, and a few finishing touches!
Music during artwork reveal: “Jet Cruiser” by Taytaytazer Music
Saultoons
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0:00 Introduction
0:50 Planning for the arcade look
1:56 Deckard sprite
5:13 HUD and Lettering
7:51 Portrait
9:00 Sidewalk and Road
10:29 Parking Meters
11:22 The Bradbury
15:40 Neon and glow effects
16:41 Leon Kowalski sprite
17:53 Rain
18:43 FINAL ARTWORK
19:22 Finishing Touches
20:08 CRT Time
20:55 VID OVER
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Check out my art here:
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Software used: Adobe Photoshop (CS6)
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Title sequence theme music by Failpositive:
Chiptune music by mcguy215/Concrete Castles:
Other music featured throughout this video was obtained from the Youtube Audio Library.
Music during artwork reveal: “Jet Cruiser” by Taytaytazer Music
Saultoons
————
0:00 Introduction
0:50 Planning for the arcade look
1:56 Deckard sprite
5:13 HUD and Lettering
7:51 Portrait
9:00 Sidewalk and Road
10:29 Parking Meters
11:22 The Bradbury
15:40 Neon and glow effects
16:41 Leon Kowalski sprite
17:53 Rain
18:43 FINAL ARTWORK
19:22 Finishing Touches
20:08 CRT Time
20:55 VID OVER
————
Check out my art here:
————
Software used: Adobe Photoshop (CS6)
————
Title sequence theme music by Failpositive:
Chiptune music by mcguy215/Concrete Castles:
Other music featured throughout this video was obtained from the Youtube Audio Library.
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