AMD RDNA 2 Microsoft DirectX Raytracing (DXR) Demo

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Microsoft® DirectX® Raytracing (DXR) adds a new level of graphics realism to video games previously only available in movies, and AMD has collaborated with Microsoft on the design of DXR 1.1, an update to DXR that can deliver better efficiency and performance in many raytracing effects. This video is to give you a taste of the photorealistic realism DXR 1.1 will enable when using hardware-accelerated raytracing on our upcoming AMD RDNA 2 gaming architecture.

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©2020 Advanced Micro Devices, Inc. AMD, the AMD Arrow Logo, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Other names are for informational purposes only and may be trademarks of their respective owners.
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At AMD: "Hmm we are all engineers here, don't we have a single guy that can do some art direction for a tech demo?"
Radeon old box art guy: *raises hand*

osirri
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Nvidia- It just works!
AMD- It's just shiny!


Jokes aside, This is great and should bring in true next gen graphics on all platforms.

ShaneMcGrath.
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1990s CGI Person: How much reflections you want?
AMD: YESSSS

lalitbhati
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AMD has XBOX, Playstation and PC. Nvidia has nvidiots.

betterbeavailable
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This show a lot of reflection in reflection. It's basically said "We can do raytracing". But doesn't show much of hard situation for raytracing like indoor scene that's lit by light through small opening and secondly scatter through the room, Which will introduce a lot of noise. And a demo doing that will actually tell you "We do raytraceing well"

ilakya
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Am I the only one wondering about what will happen next in this demo?




A fighting animation would be a great demonstration of performance.

peppa
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This reminds me that SpongeBob episode set in the future and everything is Chrome

CaliburTitan
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What is this? "Back to the 90s"?

leecaste
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I always had the impresion that rtx demos look so good because of the textures... this video is the proof

josevera
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_Microsoft® DirectX® Raytracing (DXR) adds a new level of graphics realism to video games_
*Lisa Su* We need to showcase Raytracing, what can we do?
*Engineer* Lets make every surface chrome texture.

SMGJohn
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What I am really impressed about: The different surfaces reflect differently. Something nVidia did not achieve yet with their RTX. Blood puddles reflect just the same as water...both more like a mirror than liquids. I mean...you can even see smudges in the beginning on the right chrome panel.

introvertplays
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Is this the new Lawnmower Man video game?

upnerdcore
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Why didn't they use Port Royal? That demo is amazing. It's almost the exact same plot too but way better looking.

SuperSilvi
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Okay can you explain what minimum gpu spec is required to realistically do this? Or are you guys afraid to mention it requires a business 3d video designer $10, 000 gpu to even run

KenyaSG
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That sun is somewhere in between real sun and moon

bharcooldude
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So this is not the DirectX 12 ultimate?

eclipse
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My graphics card struggles even playing the Youtube video.

ondrejvencovsky
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Next project: splash tracing or explosion tracing

rere
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the movie rendered for 2 months has a super computer

Aasd
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which resolution this demo was showed?

marbat
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