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Doom 2 (Sega Saturn) TAS Walkthrough - Maps 41-46, 58, 59 (Part 2/3)
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This is a tool-assisted walkthrough on Ultra-Violence. No messing around or time wasting, no annoying commentary. Just a full devastation of every map.
This is Part 2 of my full walkthrough of Doom 2 for Sega Saturn. It completes each map with 100% kills and secrets. It's not a speedrun, but is speed-oriented.
4 years ago, after finishing part 1, I was so exhausted and bored I wasn't willing to play Saturn Doom anymore. Unexpectedly, fafling released a fix patch which adjusts the game's memory to utilize unused resources as well as tweak various configs and values. I found this a good opportunity to revisit the game and continue my unfinished walkthrough, which isn't widely spreaded anyway.
The companies part and loadings are cut from the video.
Timecodes
0:00 Main Menu, Password
0:10 Map 41 - O of Destruction!
4:44 Map 42 - The Factory
8:49 Map 43 - The Inmost Dens
11:49 Map 44 - Suburbs
16:16 Map 58 - The Mansion
21:37 Map 59 - Club Doom
22:33 Map 45 - Tenements
28:42 Map 46 - The Courtyard
Emulator used: Bizhawk 2.9.0
Upscaled to 1440p using "Nearest neighbour" filter.
This is Part 2 of my full walkthrough of Doom 2 for Sega Saturn. It completes each map with 100% kills and secrets. It's not a speedrun, but is speed-oriented.
4 years ago, after finishing part 1, I was so exhausted and bored I wasn't willing to play Saturn Doom anymore. Unexpectedly, fafling released a fix patch which adjusts the game's memory to utilize unused resources as well as tweak various configs and values. I found this a good opportunity to revisit the game and continue my unfinished walkthrough, which isn't widely spreaded anyway.
The companies part and loadings are cut from the video.
Timecodes
0:00 Main Menu, Password
0:10 Map 41 - O of Destruction!
4:44 Map 42 - The Factory
8:49 Map 43 - The Inmost Dens
11:49 Map 44 - Suburbs
16:16 Map 58 - The Mansion
21:37 Map 59 - Club Doom
22:33 Map 45 - Tenements
28:42 Map 46 - The Courtyard
Emulator used: Bizhawk 2.9.0
Upscaled to 1440p using "Nearest neighbour" filter.
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