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1. Setting up 3Ds Max Project & 3D Modeling Basics | Archviz Project From Start To Finish
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In today's tutorial, I will guide you through the process of creating a 3D model of "The Fourth Room" by Fran Silvestre Arquitectos. We will use reference images from ArchDaily to achieve this.
To begin, I will set up our project folder structure and import the reference images into 3ds Max. Using a plane as a guide, We will model the walls, I will also share some shortcuts for frequently used operations to make the modeling process more efficient.
Please let us know if you find this tutorial helpful and if there is anything specific you would like me to cover.
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Timestamps:
00:00 - Intro
01:10 - Using PureRef
02:40 - Setting up our project location (really important)
05:22 - Setting up our image plane
06:55 - Starting our project
08:40 - Important tip (shortcuts)
09:27 - 3d modeling
13:50 - Outro
#3dsmax #3dmodeling #archviz
To begin, I will set up our project folder structure and import the reference images into 3ds Max. Using a plane as a guide, We will model the walls, I will also share some shortcuts for frequently used operations to make the modeling process more efficient.
Please let us know if you find this tutorial helpful and if there is anything specific you would like me to cover.
Join our Free upcoming training on VR Division Academy
📖Learn Unreal Engine 5 For Architecture
📌Follow us on LinkedIn
Timestamps:
00:00 - Intro
01:10 - Using PureRef
02:40 - Setting up our project location (really important)
05:22 - Setting up our image plane
06:55 - Starting our project
08:40 - Important tip (shortcuts)
09:27 - 3d modeling
13:50 - Outro
#3dsmax #3dmodeling #archviz
1. Setting up 3Ds Max Project & 3D Modeling Basics | Archviz Project From Start To Finish
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