1. Setting up 3Ds Max Project & 3D Modeling Basics | Archviz Project From Start To Finish

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In today's tutorial, I will guide you through the process of creating a 3D model of "The Fourth Room" by Fran Silvestre Arquitectos. We will use reference images from ArchDaily to achieve this.

To begin, I will set up our project folder structure and import the reference images into 3ds Max. Using a plane as a guide, We will model the walls, I will also share some shortcuts for frequently used operations to make the modeling process more efficient.

Please let us know if you find this tutorial helpful and if there is anything specific you would like me to cover.

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Timestamps:

00:00 - Intro
01:10 - Using PureRef
02:40 - Setting up our project location (really important)
05:22 - Setting up our image plane
06:55 - Starting our project
08:40 - Important tip (shortcuts)
09:27 - 3d modeling
13:50 - Outro

#3dsmax #3dmodeling #archviz
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As usual - lovely work and great content. Thank you habibi and Ramadan Kharim!

mortadmordesign
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Thank you for sharing this tutorial, useful

tinamirzaee
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when I snap with S it doesn't work it does anything to me

rudy
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Hey man. I hope this time you will light this model with pure lumen without hardware assistance. Many of us dont have RTX gpus and pure lumen content is very scarce on youtube.
Good luck and looking forward.

AryansinghT
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Do you think people still use max because thats what the norm was? Is there a reason not to use things like blender or sketchup for this?

slickdude