C++ Sfml 2.0 Made Easy Tutorial 37 - Tile Map Collision [Easy]

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In this tutorial you will learn how to handle collision with tile maps. Hope you enjoy :)

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OMG THANK YOU! i tried this before and it never worked properly. Thanks this is a big help.

RishmaceInDaFace
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The part where you put a break statement to break out of the loop when you get a collision, only breaks out of the first loop. You forgot about breaking out of your second loop.

islandcave
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I need to make a graphing tool which displays a sine wave, a square wave and a triangular wave. Help pls Im noob and I have no idea of how to do it

tahabinzafar