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McCree's New non-Aimlocked 180 Deadeye (PTR)

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PTR updated today with a series of balance changes:
HERO UPDATES
Hanzo
Storm Arrows
Damage reduced from 70 to 60
McCree
General
Base health increased from 200 to 250
Peacekeeper (Primary Fire)
Recovery time increased from 0.42 to 0.5 seconds
Deadeye
Firing Deadeye no longer locks the player’s aim
Reaper
The Reaping (Passive)
Healing amount reduced from 40% to 30% of damage dealt
Orisa
Fusion Driver (Primary Fire)
Damage reduced from 11 to 9
Fortify
Cooldown increased from 8 to 10 seconds
Halt!
Snare duration reduced from 1 to 0.65 seconds
Sigma
Hyperspheres (Primary Fire)
Range reduced from 22 to 20 meters
Gravitic Flux
Can now be interrupted before targets begin falling
Impact slow duration reduced from 0.9 to 0.6 seconds
Accretion
Explosion damage reduced from 60 to 40
Baptiste
Biotic Launcher (Primary Fire)
Recovery time increased from 0.36 to 0.45 sec
Biotic Launcher (Secondary Fire)
Heal explosion reduced from 60 to 50
HERO UPDATES
Hanzo
Storm Arrows
Damage reduced from 70 to 60
McCree
General
Base health increased from 200 to 250
Peacekeeper (Primary Fire)
Recovery time increased from 0.42 to 0.5 seconds
Deadeye
Firing Deadeye no longer locks the player’s aim
Reaper
The Reaping (Passive)
Healing amount reduced from 40% to 30% of damage dealt
Orisa
Fusion Driver (Primary Fire)
Damage reduced from 11 to 9
Fortify
Cooldown increased from 8 to 10 seconds
Halt!
Snare duration reduced from 1 to 0.65 seconds
Sigma
Hyperspheres (Primary Fire)
Range reduced from 22 to 20 meters
Gravitic Flux
Can now be interrupted before targets begin falling
Impact slow duration reduced from 0.9 to 0.6 seconds
Accretion
Explosion damage reduced from 60 to 40
Baptiste
Biotic Launcher (Primary Fire)
Recovery time increased from 0.36 to 0.45 sec
Biotic Launcher (Secondary Fire)
Heal explosion reduced from 60 to 50
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