Introduction to Python Scripting in Maya - Part 1: Creating and Manipulating Objects

preview_player
Показать описание
In this movie, we introduce the basics of Python Scripting by showing how to create and manipulate a cubic mesh. We also cover how to create randomly positioned instances of the same cube using a Python script.

Рекомендации по теме
Комментарии
Автор

I work in Animation and Film and I find your material PERFECT! I've been wanting to learn, but books etc have not been proper motivation, you're really fast-tracking me in combination with other basic python tutorials. Thank you so much, this deserves to be endorsed by Autodesk and I'm happy the resources have been getting better in recent years. I'm not a robot, at least not in metallic form, thank you.

sulot
Автор

if only most other tutorial vids were this clear and easy to understand.

DoraKage
Автор

This series looks great. My #1 wish is for a step by step guide on how to setup a custom IDE as coding inside Maya is not really ideal. Code completion and tons of other IDE tools are not in the Maya Script editor. Pycharm or VisualStudio Code IDE setup would be great!

pallenda
Автор

This is a nice tutorial on using the SDK in Maya, never seen one like this for Softimage.

christopher
Автор

Thanks very much for your tut. It would be great if at the end of the tut you could show the script in it's entirety so I can more easily find where I went wrong.

amberczmills
Автор

Lucky im studying computer science. Thanks for this Autodesk.

HitomiAyumu
Автор

As an absolut programming beginner a bit fast...but seems to be full of good information ;)

jelefaz
Автор

gracias por el aporte, lo estoy llevando con subtitulos en español :D

edufx
Автор

good!Professional, also with the subtitles!

candyb
Автор

When the Python tab is selected, Maya should print in Python instead of MEL. We shouldn't have to do the error-prone busywork of translating by hand from MEL to Python.

DaveYostCom
Автор

Sounds like he's saying "Malcolm End" - was so confused for a while there >_<

privaatsak
Автор

How would you do this if you wanted to use an obj file or something that wasn't just the polygons?

abbyschneider
Автор

'attribute error module object has no attribute ls' and I am getting same error for all codes but my selection works on LRA toggle what is the probel sir

blossomghuntla
Автор

Hi firstly thanks this is my first bit of coding and you've done it superbly. Only one thing I am having trouble understanding. In your for loop you have - for i in range(0, 50): what is the i? I replaced it with instanceResult which seemed to make more sense to me and it worked which is fine but I'd like to just understand what you did there please.

Devnci
Автор

Hi, thanks for your video! and I have a question, I learnt c and c++ but have no experience with python, will I be able to follow alone? or should I learn python before I jump into maya script?

shunxu
Автор

doesnt work anymore?! when trying to print it with "print 'result: ' + str(result)"
it just gives me "# Error: invalid syntax"

colruytgaming
Автор

Hello, may I please know if I can program on maya with a macbook pro ?

BrainStormersFSPO
Автор

Is there any way to exclude the shape node when I list the objects with ls() ?

benediktornhjaltason
Автор

Hi. Is there any way to print the result without having to add the extra lines of code every time you want to see the result?
This seems to be a lot more cumbersome than how it used to be in older versions of maya...

tarjepladsen
Автор

i need help .. Actually i need script which can open a particular path within maya to open maya files existed in that folder ... for e.g animation folder, lighting folder, Layout folder.. so the individual buttons can open that particular folder in one click and I can manually chose which file to open... can anyone help me with that ??

RohanGulig
welcome to shbcf.ru