I BEAT ALL FLOORS + A-1000 in ONE DOORS RUN! [Roblox]

preview_player
Показать описание
I BEAT ALL FLOORS + A-1000 in ONE DOORS RUN! [Roblox]

Hey everyone, it's your friend Thinknoodles, and welcome to my YouTube channel! If you like Mr. Beast, join me, my dog Kloï and other friends on our adventures in gaming. Here, you can find all kinds of family-friendly gaming videos and shorts. I play lots of different games from Roblox DOORS, to Poppy Playtime Chapter 3, Garten Of Banban 7 and Granny. I also play mobile games, indie games and more!

NOODLE ON!!
Рекомендации по теме
Комментарии
Автор

0:36 SatDOORSday c:
1:58 Backdoors Entrance
2:20 Time Lever 1
3:01 Blitz Encounter 1
3:06 Time Lever 2
3:17 Lookman 1
3:52 Blitz Encounter 2
3:52 Time Lever 3
4:03 Blitz Encounter 3
4:26 Time Lever 4
4:35 Lookman 2
4:45 Blitz Encounter 4
5:09 Time Lever 5
5:23 Blitz Encounter 5
6:08 Time Lever 6
6:16 Lookman 3
6:21 Blitz Encounter 6
6:49 Lookman 4
7:20 Blitz Encounter 7
7:20 Time Lever 7
8:02 Time Lever 8
THE HOTEL
11:31 Rush Encounter 1
13:00 Seek Chase Sequence
13:50 Timothy Encounter 1
14:23 Rush Encounter 2
16:29 Library Entrance
18:31 Library Exit
18:35 JEFFS SHOP
19:02 Ambush Encounter 1
THE ROOMS
27:04 A-60 Encounter 1
27:38 A-60 Encounter 2
27:50 A-90 Encounter 1
28:14 A-60 Encounter 3
28:44 A-60 Encounter 4
29:24 A-120 Encounter 1 × A-90 Encounter 2 Combo Encounter 1
30:23 A-120 Encounter 2
31:08 A-120 Encounter 3 × A-90 Encounter 3 (Attack) Combo Encounter 2
32:49 A-60 Encounter 5 × A-90 Encounter 4 Combo Encounter 1
33:36 A-1000...
RETURN
36:24 Dupe Encounter 1
36:56 Screech Encounter 1
36:57 Eyes Encounter 1
37:18 Seek Chase Sequence 2
37:54 Rush Encounter 3

38:50 Im ending there... Like for me to continue!

Screech_FR
Автор

I have a challenge idea:

Luigi’s mansion:
- Bad electrical work - For the evil hotel
- El goblino on break - there’s so much gold
- Bad ventilation - ghosts
- Locked and loaded - need a key and a button for literally everything
- Didn’t skip leg day - you’re scared as Luigi so you’re fast
- Rush hour - ghosts are EVERYWHERE
- I’m everywhere - annoying mini ghosts
- Think fast - the ghosts are EXTREMELY annoying
- Nosey - that dang poltercat

This is just an idea and I hope you do it because I feel like this would be a cool challenge. You can make this harder or easier as needed!!!! Hope you play it!!! And hope the storyline makes sense 😅

sdcoleman
Автор

Hey noodles! The real door count would be 1143, the player enters the room at door 60 and upon exit of the rooms will enter the infirmary (Which was at door 67). So technically the player skips 7 rooms. WOW! You have some real dedication for this challenge. Get some rest noodles..

Also it would be very interesting to see if its possible to have two tablets, one being in the regular rift and one in the golden rift. That would be the ultimate flex.

GravitySimulation
Автор

THINKNOODLES I have a doors challenge for you. In the summer call it On Vacation: The modifiers are lights out because the lights are out when people are on vacation. I love pancakes because they have some booby traps. Another modifiers is Nosey and Stop right there because they have security. Vacations are very expensive though so Elgoblino is here. Lastly the last one is good time because all the monsters are on vacation. Please like so THINKNOODLES finds this!

ultragamerandchallenger
Автор

poor think, he drank the potion then the game was like "hey lets make him worry with glitches!" im glad he pushed through!! :D

candy
Автор

Amazing vid bro!
Also you finally got that tablet, after dan's theft lol
Anyways, here's a Doors modifier challenge idea:

Storyline: You broke into a huge safehouse with 100 rooms and you hope to find a lot of valuables, but as you start the theft, you realize that there is a LOT to worry about. This safehouse is one of a kind with expert-level security.

Your goal is to escape the safehouse with atleast 3000 gold and atleast 10 items/valuables without getting detected or killed by the dangers.
(If you have 2 vitamins it counts as 2 items and pre-shop items do not count, because that's your "equipment" you're bringing with you)

MODIFIERS:
Lights on - A safehouse has good maintenance
El goblino on break - Safehouses usually hold a lot of money
More stuff - There are more valuables in a safehouse
Gone fishing and soundproofing - Owners don't want intruders to easily find valuables
Key Key Key Key - Makes an intruder take way longer, so the intruder can be detected/killed more easily, because there is a lot more time.
Tripped - You had a hard time getting to the safehouse
My legs are killing me - You have to keep it quiet
Bad time/Really bad time - There are regular security-checks to possibly find an intruder
I'm runnin' here - "Guards" are harder, because it's a safehouse
Battle of wits - Owners want to trick you, so you die faster or take longer
Bug spray - Due to good maintenance, every bug is killed off (except screech lol)
Always watching/Seeing double - There are security cams everywhere and if they detect you/get damaged from eyes, you are caught/you lose
Come back here - Guards are harder to deal with
It can run too - Guards are harder
Back for seconds - This is to slow you down
Roundabout (OPTIONAL) - Also to slow you down
I love pancakes!!! - Traps are set up everywhere to slow you down and kill you
Stop right there (OPTIONAL) - This is to detect unwanted movement and if you get caught by A-90 even if it's just dmg, you are still detected.

So this is my idea for the stealth safehouse break-in
I hope Think sees this and I also hope that people will like it!

gamingstuff
Автор

Official DOORS 👁️ is Can't wait for this one Think!!!!

misshoolahoop
Автор

In my theory, curious light can travel through backdoor to doors and back, rooms to doors and back, because you can see it travels with the player to the main game when the player gets to -0000 or to A-1000. Maybe curious light can travel like glitch. Or maybe, curious light was once a member or staff in the original hotel, but got trapped in Rooms because of its childish wonder, and the reason might be the messages and "tips". If curious light was in Rooms all the time, it would know a lot more about the Rooms entities. Eventually, after it got trapped in Rooms, Curious Light discovered players going in and out of Rooms, or either dying or exiting through the side doors. As you can see, when a player gets back through doors into A-1000, CURIOUS LIGHT teleports them, same with the side doors in rooms, or when they die, it gives vague tips about the Rooms entities, like it does not know a lot about them. Also same with the backdoor entities, delivering players and giving vague hints about Haste, Lookman or Blitz.

But of course, that is just a theory. A GAME

Glammory
Автор

Every like this comment gets I'll do 1 pushup record and post it!
EDIT 1: OMG TYSM FOR THE LIKES EVERY 100 LIKES THIS GETS IS ANOTHER PART OF THE VIDEO!

cashplayzzz
Автор

….think is going to have a mental crisis when he realises that now that floor 2 is out, he will have to do:
-Backrooms without dying
-Doors up until the Rooms unlocks
-Successfully go through each door of the Rooms without dying
-Go back into the Doorsverse
-Finish the game
(not sure if it’s possible to do it in a full game btw!)
-Complete The Mines

Semzlover
Автор

Fun fact: if you play Rooms in multiplayer and you end up stuck behind and the exit to the room you’re in shuts, glitch will teleport you to the furthest door without doing any damage to you. So Glitch exists in The Rooms, and basically does Void’s job, without the damage

boingyboop
Автор

THINK IS BACK WITH HIS AMAZING DOORS SKILLS TO ENTERTAIN US ❤️❤️

gestilla_yt
Автор

Also Thinknoodles, to beat Seek Chase even faster is to use the Regular Speed potion and mix it with the Ultra speed Potion, it'll like make you Go EVEN FASTER than the Regular Potion and the Vitamins

asadiftikhar
Автор

23:55 THATS A LOT OF LORE HEAR ME OUT: when we exit the back doors we release curios light into the hotel right? By chance, curious light followed us hoping to get to door 100 and possibly enter the mines and by entering the rooms curious light is dragged in with us and thus the loop occurs of curious light wanting the newer us (the next run) to free him back to where he originally was (the regular hotel) with an ending goal of getting down to the mines and why he asks us to come back is actually to get to the mines for an unknown reason and again, when we get to A-200 300 400 500 600 700 800 900 or 1000 we release him back………………………………. 😳

NDLSS-GAMNG
Автор

Imagine going through this, but doing floor two, AND whatever secret room there might be there... I would NOT have the patience for that

ACreativeHandle
Автор

For thinknoodles, roblox is nothing without doors.
-LSPLASH

XBloxTubeX
Автор

40:10 man, that lag really did ya dirty on that one

boingyboop
Автор

The Mines: *exists*
Everyone Ever: DO IT AGAIN.

maytegonzalez
Автор

Brooo thank you for doing this! I suggested this a while back and I’m glad to see it in its entirety! Noodle on my guy!

tannerrussell
Автор

18:07 There’s actually always been a very small chance of Figure going to that spot, before the Hunt and the other recent updates, as I also found out the hard way, but it’s so rare that you’re probably safe to keep using it.

boingyboop