C# Vector Maths in Unity! - Beginner Scripting Tutorial

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A primer on Vector maths - as well as information on the Dot and Cross products.
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4:25: it’s over Quentin, I have the high ground

kepler
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You explained this withing 9 minutes what university teachers can't in 1 year.

klarnorbert
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I keep using this video, as a reference for my Math class, when they have a problem with understanding vectors.

ali
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Amazing video. Helps visualize the math in game design. 10/10

ChrisBakare
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1:36: "As violence has no place in this tutorial... " 👏👏

mehmetcelepkolu
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OMG so funny, "had a crossbow the whole time". This video really helps to understand the concept of vectors!

kedgeling
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“Also, Charles totally had a crossbow the whole time.”

W H A T I S H A P P E N I N G

bradb
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This video taught me the physics I always skipped in school in 10 minutes. Thank you.

andreisava
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This is a really great tutorial on vector math, I would've loved this when I was a beginner. I wonder if you guys will do something similar with quaternions? I don't think it's a beginner topic but seeing as even experienced devs stumble around them, I think it would be a really good tutorial to have.

PsychoEverything
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I understood what magnitude was, just not how they found the direction. The direction came from 0 to the Vector3 value, or what we defined as 0 if we used a different reference for 0. That was a part that nobody had mentioned to me, and it took me seeing multiple times that the arrows people used for reference came from the 0 point that I put it together. Nobody talks about start and end, they just talk about how to calculate it. Very good video on all subjects.

Gomace
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Damn this tutorial was excellent. It just refreshed so many basic concepts of Maths and Physics. I really liked this feeling!

Skyvastern
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I think I learnt more maths than game development which is really useful thanks :D

asdlol
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Greatest tutorial for beginners.. Thanks, this is super!

TricoliciSerghei
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If someone said "You can use this to make video games" I would have paid much more attention in maths class!

smoothbeak
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I like the examples. Hopefully we can see more like this. Useful exmaples!

norarallarabibi
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impeccable tutorial! really truly, brilliant learning material

joa
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You should do a tutorial on Quaternions. It's one of the most important and mystical yet one of the least covered 3D Game Math subjects. It's especially challenging when trying to use physics to rotate collidable interactables in VR games.

sigrid
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This is what I need to teach vector to my student 😁. As a math teacher that has game developing as hobby, this video really come a big help!

luluskuy
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me yelling at my teacher about how i will never need math in life

yamieyahms
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You did a great video! Thank you for helping me understand how vectors work

ricardoperez
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