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Black geometry in Maya viewport
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In this quick tip video I am going to show you how to solve an issue I encounter while importing geometry from an old maya scene.
The issue is simple. Even with the normals facing the right way and with the default lambert assigned, the geometry displays black in the viewport.
The issue is simple. Even with the normals facing the right way and with the default lambert assigned, the geometry displays black in the viewport.
Black geometry in Maya viewport
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