STL Viewer in Python - Part 1 || Rendering an Outlined Triangle

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Welcome to Part 1 of our Advanced Python Project series, where we embark on a journey to build an STL Viewer from scratch using Python! In this episode, we'll start by creating the foundation for our viewer and display a simple "Hello Triangle" model to start things off.

In this video, you'll learn:

🔹 How to set up a basic OpenGL scene using Pygame.
🔹 Rendering a basic 3D triangle using PyOpenGL.
🔹 Rendering an outlined triangle using PyOpenGL.

If you have any questions or suggestions, feel free to leave them in the comments section below.

Enjoy 🐍



Outline of the video:
0:00 - Introduction
1:46 - Setting an Empty Scene
5:56 - Rendering a 3D Triangle
10:17 - Rendering a group of Triangles
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'pip install pyopengl' is needed btw

AngusBro
visit shbcf.ru