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'Direct hit' devserver: naval mechanics and HUD changes
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in this video I try to quickly go over the most noticable changes to mechanics and the HUD in the current devserver for "Direct hit"
The only thing I forgot to mention is that the sounds for machineguns and smaller autocannons have changed too, but that's something that covers the entire game.
link to that datamine I mention at the end:
The only thing I forgot to mention is that the sounds for machineguns and smaller autocannons have changed too, but that's something that covers the entire game.
link to that datamine I mention at the end:
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