NEW Feral Druid Changes Coming In 11.1! (UNDERMINED)

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►Main Feral Armory

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Feral changes seem great other than removing King of the Jungle, I also thought that was a weird choice.
Glad they’re reworking thorns, and helping out with the talent point bloat issues on the Druid side of the tree, gonna be able to spec way better on Feral now without missing out on some basic toolkit pieces and being able to spec for a little more passive defensive talents.
Also wish they’d just remove cyclone and give ferals a replacement for it so we don’t have to leave cat or bear form as often as we do for clones. I personally think cyclone fits boomy/resto aesthetics/playstyle way more naturally, no clue why ferals even have abilities that pull them outside of those two forms in modern day retail.
Also would be dope if Blizz brought back WoD feral form and possibly some new variants.

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