UNREAL ENGINE 5.1 PATHTRACING TEST

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SCENE, LIGHTING AND COLOR GRADING DONE BY ME, ASSETS FROM EVERMOTION, POLY PIXEL, AND MEGASCANS.
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great work. with the camera movement you can tease out the remaining percentages of realism.

MovieMakervIs
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Great work! would love to see a breakdown or even a text description of how you approached and did this.

PrabhuRPR
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Great job on the lighting!!

Also some assets from PolyPixel :)

HoudiniGameArtist
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Hi, im just wondering how the same scene would look like with lumen? Is there a way to see the difference? Nice lighting though!

sanzeepapa
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Their assets are soooo good, do you know any other places like that as well?

chinchillaturtle
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you can only dream of those resulst with lumen

arielshpitzer
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В научных целях интересуюсь - сколько семплов было выставлено spatial и temporal? Очень хорошая картинка получилась

yaro.zaytsev
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How long did this take to render and on what GPU?

Danuxsy
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Weird warping effect on the building takes away some realism, nice otherwise

MrVh
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Did you turned off Nanite in order to render in Path Tracuing?

polloipod
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so whats the deal path tracing or lumen? or do i just not understand haha

coapa_
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how many temporal verses spatial samples did you use?

Broski-TheLlama
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hey, do you remember the render time?

carentanlover