Java OpenGL 2D Game Tutorial - Episode 15 - Game Objects

preview_player
Показать описание
Now we're going to create a GameObject class for all of the objects in our world.

Don't forget to like, comment, and subscribe for more videos. Thanks for watching!
Рекомендации по теме
Комментарии
Автор

If you haven't already said this in another video, the function to turn off v-sync is gl.setSwapInterval(0);

whatsup
Автор

I know that this vid is old but insted of using GameObject as class you could also use interface or abstarct class?

opchannel
Автор

thanks very much !!
can you submit the code please ?

ramisalman