What is WebGPU?

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In this video, we will go over everything you need to know about WebGPU. We’ll start with a history lesson on the state of 3D computer graphics. Then, we will learn what WebGPU is and how it’s different from WebGL. After that, we will look at how big tech companies like Adobe, AutoDesk, Apple, Google, and OpenAI are investing in WebGPU. Finally, we go over how you can start learning WebGPU today.

== [ Resources ] ==
Tutorials:

General:

== [ Timestamps ] ==
00:00 Intro to WebGPU
00:58 History of 3D Graphics
03:21 What is WebGPU?
04:34 WebGPU vs WebGL
05:29 WebGPU in a Nutshell
06:09 2D Design Tools
07:35 Computer-Aided Design
08:59 Health Technology
09:39 WebGPU at Google
10:06 AI + ML with WebGPU
11:15 Computer Graphics Research
12:20 How to Learn WebGPU?
12:52 Future of WebGPU

== [ Tags ] ==
#suboptimal #webgl #webgpu
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Thank God Adobe got stopped. I'm getting tired of them consuming useful software and fencing it up behind their paywall.

afjer
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Love how you went from the big picture to the details of webgpu.

sudo-apt-upgrade-brain
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DirectX was a thing long before XBox. It is the main graphics library for windows and was the heart of "PC" gaming.

justdoityourself
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Great to learn that WebGPU can be used on desktop apps too, as well as web apps!
Even better that it's being developed as a standard by the W3C!
That fact alone has me sold on it!

gaius_enceladus
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Old-school game programmer here. I looked at Vulkan for doing 3D graphics, but decided it was for making engines, not applications. This looks like a nice middle ground of performance vs boilerplate.

jimmy
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This video is incredible! Thank you for the level of research that went into this. Instant sub!!

lozergurl
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I was introduced to WebGPU exactly due to WGPU being the go-to graphics API for Rust applications. So for me WGPU is more important. I prefer writing desktop applications, but working the same on Windows/Linux.

yds
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I remember seeing WebGPU news but skipping over it. Thanks for this.

It’ll be interesting if web GPU front ends to coreML. Also, if React Native, Native Script, Electron etc start folding this in.

In any case, browsers with web assembly and web GPU are getting to be quite peformant.

dmug
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This is an amazing video. Thank you for taking the time to make this.

FumezCreates
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super interested in the native applications. loved the video, i love hearing passionate people share their views on an extensively researched topic

cunty
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I'd love a video on the state of javascript-browser-based game engines, and how they currently compare with state-of-the-art game engines. Just found this channel, amazing content man!

albertkim
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So freaking thorough and engaging. Amazing work on WebGPU. Have a couple of entrepreneurial ideas this night just by watching this. Thank you.

oryxchannel
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IMO it is quite revolutionary, real crossplatform abstraction over modern GPU API'S.

syntaxed
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13:50 actually, vulkan is multiplatform, it support linux, android and windows. (and probably consoles, but they are NDA proprietary platforms so i cant say for sure, on xbox you probably can use something akin to dxvk)
the issue is apple, but you can solve it with moltenVK (at least on macOS, im not sure if its accepted on apple store for iOS)

igorgiuseppe
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wgpu provides a dll which you can use to easily bind in other languages. It's really nice API.

insertoyouroemail
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Games that use their own renderers may use webgpu, but I don't think any engine will switch to webgpu, because as you said, it just interfaces with the 3 APIs, which means it's higher level and lets go of freedom

envadeh
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Best video on YouTube explaining this topic

varundurge
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Nice explanation. I won't be using it directly myself but indirectly as Unity switches from webGL to WebGPU later this year.

ryuuguu
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Not the 1970s... the 1990s... that hit hard... why do you want to hurt us. lol.

BrianSheppard
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Super concise explanation... Browsed many other vdos from your channel.... So lovely... Thanks
Subscribed !

zaqk