Worrying News on Starfield and Redfall | 5 Minute Gaming News

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Today in the news!
- Worrying News on Starfield and Redfall
- Phil Spencer Says Xbox Didn't Release Enough Games
- RELEASES!

5 Minute Gaming News is a short form program where old internet wizard Jesse Cox drops you just enough gaming news for your short attention span.

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#Gaming #News #Starfield
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Bethesda games not being polished when they come out??? wayyyy!!! That's never happened ever!

MunchYourGreenz
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At least Jesse is honest about his confirmation bias on starfield, he's always been quite cynical on it, but I appreciate that he doesn't treat his feelings on it as absolute fact.

Skeith
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"We only got five games in twelve months" and I am *perfectly fine with that.*
If big studios could pull their heads outta their asses and just let their teams work on shit at a humane pace, I would GLADLY take a relaxed release schedule, disregarding my bias towards not being bombarded with titles every single fucking week.

CobaltDegrees
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A Bethesda game? In rough shape?

Imagine my shock.

No, seriously, please do.

I'm so numb to publishers pushing out flawed games for the sake of mostly arbitrary deadlines.

nico
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I am at the point that when Phil Spencer talks about upcoming games to Xbox, all I hear is the trombone noises from whenever a adult talks in Charlie Brown.

ThePunishersRevenge
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Quality over Quantity. Game studios really need to learn this. If a game isn't finished, finish it, then release it.
Im so fed up with buggy (at best) half done AAA games selling for $60-$80.
Deliver us the moon, was pretty decent. Hope they dont mess up Marsh (and fix those horrible (beta) models, yikes)

JoriDiculous
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Speaking of SGS, I wonder when their next playthrough will be.

Gradin
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Jesse the most unbelievable thing that you said during this entire video was that Bethesda would patch Its own game after it released.

Skeletal_Interface
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Something brewing in my head for a while now. Most (if not all) AAA companies right now are not really about getting customers to buy their game, it's about getting investors to give them money. Obviously, this applies to a lot of big companies nowadays that all turn into the same creature. The big thing right now seems to be subscriptions; being THE place to get whatever "service" they are offering. Probably because it's easier for them to give the investors those reports that tell them, "Here's the projected earnings you'll get from what we're going to be doing." This is something that they have to do, or they get in trouble. Making a new good game (as we're going back to games) is risky and won't be able to give solid numbers until later, when the investors are already not interested.

Investor Fishing, I would call it. All the PR things, all the letter from the CEO's (looking at you SquareEnix), all the "we're listening to your feedback", all the Phil interviews. Not for the consumers.

I admit very tin foil hat-y, but it somehow makes things like these make more sense to me. Somehow.

sleepyros
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Love the acknowledgement of bias at the start. It's not about not having bias (because everyone always does), it's about putting it out there so it doesn't colour things.

But yeah I'm in exactly the same boat.
It sounds true because it feels like it's been heading that way for a while

mafiacat
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Bethesda is struggling to get a game playable before release in there ancient-ass game engine?

Nooo... much shock, total surprise😮

Simmons
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Im a new subscriber of this channel, but I "knew" Jesse from his time on the co-optional podcast with TB... You, sir, are a proper gentleman always chill, even when pissed at games (I remember his rage on Dodger's stream xD) you always manage to be positive... idk what im saying, just appreciating you existing and creating awesome content! Thank you Jesse :D

carteirinhas
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I just find it hard to believe that they've lost that much money on Azure when it's very nearly the sole reason for all of their recent growth. Like it's the thing that's been offsetting the losses in their other departments. Unless they meant to say that Microsoft is anticipating Azure to lose money in the near future, which is believable given their recent forecasts.

zcrawford
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Jesse you're only 5k subs away from 1 million! Been watching for well over a decade at this point, I remember the year of 1 mil you went from like 600k to 800k, but this is finally the year! I swear one collab would put you over the mark, maybe an SGS plays OG Amnesia, and Jirard and the Warp Zone could allude to it in one of their videos? No matter what though, you're getting that golden subscriber plaque this year, and man you deserve it <3

ThePetalesharo
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Microsoft screwed up when they let halo just slip through the cracks and gave it no real attention. How do just let your flagship ip get that neglected. Same with gears even.

madjackgamingandfitness
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Of course they're rough, they haven't had modders fix all their bugs and performance issues yet

umphreak
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Well... that doesnt make sense, Microsoft reported that Azure revenue was up 31%, or 38% in constant currency.

This was 5 days ago.

jesusdelangel
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This kind of shit is why I was so exhausted when every game company started getting snatched up by big names like Microsoft and people were so excited. I fuckin' remember when Microsoft pulled this same shit last time and it did shit like chased Bungie right off into Sony's arms. It's the same loop we've seen already and the idea that it's going to somehow be different this time is insane. If (and by if I mean inevitably when) a Bethesda game comes out buggy and unfinished the conversation is going to be about massive conglomerate Microsoft needed some quick cash and forced them to do it instead of how Bethesda just doesn't invest a whole lot of resources into the polish of their games.

foist
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4:02 Gamepass is ~40% of the reason I don't have an Xbone or Series S/X the other ~60 is all the other lacking in true exclusives Xbox is doing.

mattwo
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Fashion Police Squad was at AGDQ, and it looked pretty sweet. Also a very fun run, for anyone into that sort of thing.

Paegis