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X4 FOUNDATIONS FAQ | 17 FREQUENTLY ASKED QUESTIONS - Tips, Guides, Gameplay
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Noodle - In this video i will be attempting to cover some of the most frequent questions about the things i didn't mention in my X4 Foundtions guides and that i have seen floating around the interwebs, as well as giving my answers on the requests i have recieved for future videos.
#X4Foundations #NT #NoodleTwinkky
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Freedom to personally fly all ships:
X4 will allow you to fly all ships personally. From small scouts over a wide range of ship classes up to the biggest carrier, everything can be piloted from the cockpit or an external view.
A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. You can leave a ship, climb down a ladder, walk over the dock of a large space station into another ship you may have parked there and replace the pilot that was working for you just by clicking on his chair.
Modular stations and ship upgrades:
Building space stations and factories has always been a foundation of the X games. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. In X4, it is now possible to be completely free and creative. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts. The powerful new map system allows you to drag and connect modules using a connection system to design your own unique creations.
Most dynamic X universe ever:
X4 will be the first X game to allow our races and factions to freely build and expand their empires; the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe.
Managing your empire with a powerful map:
Once you have more ships and many NPCs working for you as pilots, crew or station managers, the map will be your preferred method of managing it all. Ships can be ordered with simple clicks and through drag-and-drop operations to set their future path and commands.
Most detailed X economy ever:
One of the key selling points of X games has always been the realistic, simulated economy. Wares produced by hundreds of stations and transported by thousands of ships are actually traded by NPCs and prices develop based on this simulated economy. This is the foundation of our living and breathing universe. Now with X4, we have taken another, massive step. For the first time in any X game, all parts of the NPC economy are manufactured from resources. Ships, weapons, upgrades, ammo and even stations. You name it. Everything comes out of the simulated economy.
Research and Teleportation:
The seamless change from ship to ship and from NPCs controlling your empire for you continues on a higher level. Once you own a larger fleet, you will be very interested in researching a technology from your HQ: Teleportation. Once you've unlocked teleportation, you can jump from ship to ship a lot quicker and experience all the critical situations your NPCs encounter first hand. Every order you have given to a ship before turns into a mission objective when you pilot the ship yourself. The moment you leave again, your pilot takes the helm and continues with their previous orders.
Get into the game:
In X4, you can start your journey from a number of different gamestarts and as a number of different characters, each with their own role, set of relationships and different ships and technologies to start with.
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X4 Foundations Gameplay X4 Foundations Walkthrough X4 Foundations Tutorial X4 Foundations Update X4 Foundations Playlist X4 Foundations 2018 X4 Foundations 2019 X4 Foundations ep 1 X4 Foundations Trailer X4 Foundations Tips X4 Foundations Guide X4 Foundations Beginners Guide X4 Foundations Let's Play X4 Foundations First Look X4 Foundations Playthrough Noodle & Twinkky Game X4 Foundations Review X4: Foundations Space Simulation Sandbox Game X4 Foundations Claim Sector X4 Foundations Claim System Player System Player Sector Sectors Systems Building a Station Guide Manage Station Manager Management Construction Hints Tips and Tricks Guide Station Guide Autominer Autotrader Auto Miner Trader X4 Foundations Tutorial Ship Behaviour Global Settings Trading Guide Mining Ships Trade Ships X4 Foundations Money FAQ Frequently Asked Questions
#X4Foundations #NT #NoodleTwinkky
------------
Freedom to personally fly all ships:
X4 will allow you to fly all ships personally. From small scouts over a wide range of ship classes up to the biggest carrier, everything can be piloted from the cockpit or an external view.
A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. You can leave a ship, climb down a ladder, walk over the dock of a large space station into another ship you may have parked there and replace the pilot that was working for you just by clicking on his chair.
Modular stations and ship upgrades:
Building space stations and factories has always been a foundation of the X games. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. In X4, it is now possible to be completely free and creative. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts. The powerful new map system allows you to drag and connect modules using a connection system to design your own unique creations.
Most dynamic X universe ever:
X4 will be the first X game to allow our races and factions to freely build and expand their empires; the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe.
Managing your empire with a powerful map:
Once you have more ships and many NPCs working for you as pilots, crew or station managers, the map will be your preferred method of managing it all. Ships can be ordered with simple clicks and through drag-and-drop operations to set their future path and commands.
Most detailed X economy ever:
One of the key selling points of X games has always been the realistic, simulated economy. Wares produced by hundreds of stations and transported by thousands of ships are actually traded by NPCs and prices develop based on this simulated economy. This is the foundation of our living and breathing universe. Now with X4, we have taken another, massive step. For the first time in any X game, all parts of the NPC economy are manufactured from resources. Ships, weapons, upgrades, ammo and even stations. You name it. Everything comes out of the simulated economy.
Research and Teleportation:
The seamless change from ship to ship and from NPCs controlling your empire for you continues on a higher level. Once you own a larger fleet, you will be very interested in researching a technology from your HQ: Teleportation. Once you've unlocked teleportation, you can jump from ship to ship a lot quicker and experience all the critical situations your NPCs encounter first hand. Every order you have given to a ship before turns into a mission objective when you pilot the ship yourself. The moment you leave again, your pilot takes the helm and continues with their previous orders.
Get into the game:
In X4, you can start your journey from a number of different gamestarts and as a number of different characters, each with their own role, set of relationships and different ships and technologies to start with.
------------
------------
X4 Foundations Gameplay X4 Foundations Walkthrough X4 Foundations Tutorial X4 Foundations Update X4 Foundations Playlist X4 Foundations 2018 X4 Foundations 2019 X4 Foundations ep 1 X4 Foundations Trailer X4 Foundations Tips X4 Foundations Guide X4 Foundations Beginners Guide X4 Foundations Let's Play X4 Foundations First Look X4 Foundations Playthrough Noodle & Twinkky Game X4 Foundations Review X4: Foundations Space Simulation Sandbox Game X4 Foundations Claim Sector X4 Foundations Claim System Player System Player Sector Sectors Systems Building a Station Guide Manage Station Manager Management Construction Hints Tips and Tricks Guide Station Guide Autominer Autotrader Auto Miner Trader X4 Foundations Tutorial Ship Behaviour Global Settings Trading Guide Mining Ships Trade Ships X4 Foundations Money FAQ Frequently Asked Questions
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