Hauling Mission Impossible C | Star Citizen Hull C Gameplay 3.24.1

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Even though the Hull C is very much bugged for doing cargo hauling mission is 3.24, but in this video I am embarking on a mission impossible with the Hull C with multiple stacked missions with my alt account here for an extra hand. Enjoy!
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3.24.1 Live
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00:00 Introduction
00:22 Hauling mission impossible accepted
02:20 Problem at the very beginning
02:58 Loading Hull C in a hangar
06:06 Hull C delivery on a ground station
09:06 Argo Raft ferry cargo from the Hull C
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My PC Specs and Game Settings:
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• CPU: Intel Core i9-14900KF 2.4 GHz (underclocked)
• GPU: GeForce 4090 rtx (underclocked)
• RAM: 128G DDR5 5600
• Monitor: Dual Odyssey Ark 55'' 1st Gen
• Eye-Tracking: Tobii 5/Racker IR
• Flight Sticks: Left: STECS Throttle System - Max/VPC MongoosT-50CM3 Throttle
Right: Virpril Alpha Prime
• Foot pedal: USB TRIPLE FOOT SWITCH PEDAL
• Game Graphic Setting: Resolution: 3840 x 2160 / Quality: Very High / Max Cloud & Water
Film Grain Off / Motion Blur Off/ CA: 0 / Sharpen: 100 / D11 / DLSS (For now).
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Foxy, my good man, ships have VTOL thrusters for a reason and that reason is gravity! My apologies but you are not the first creator to trigger me with this issue recently: I caught Paul from The AstroPub complaining about the Raft's handling in his hanger, his VTOLs were not active either. It causes me pain!
Other than the pain, thanks again Foxy! ✌🤨👍

Irritated_Considerably
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So frustrating. Are they even working on the Hull C to make it work as intended? Imagine a Vulture or Reclaimer that can't salvage. Or a Hornet that doesn't have working guns. This is not a cheap ship to have it so broken since it's introduction.

Eden_North
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Thank you for going through the trouble which I don't have the patience for. o7

melsy
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You had your VTOL off the whole time. No wonder that Hull-C won't fly like that in atmosphere

eavdmeer
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If you press "A" of "D" will in the tractor turret you'll auto-change to each other turret, just a heads up. Love the idea, going to have to go get my Hull C out now. Great content as always

MCC
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Really hope they sort out the Hull C soon. Thanks for more great testing vids. I really love my Hull C but just no point on flying with it from basically day 1 since it's release.

Metro
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lol you do some crazy stuff in SC, I laugh each time lol.

Macskinny
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I look forward to the sequel about Hull-C very useful video

ValdeusCorp
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0:20 76k UEC for one run, at experienced rank I might start to grind it out.
However I think at this point cig doesn’t really want hull-c missions because they are to fast. What do you think is the aUEC/hr. ? I’m thinking it’s around 200k max

Morme
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what I don't get is they implement the hauling missions that require the Hull-C, yet they REFUSE to actually fix the ship to make it playable with the players having to do the most stupidous of work arounds.

davidnichols
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Hey Foxy, I think your VTOL thrusters were off during the ground delivery incident. 8:26 VTOL thrusters are off.

VortexStolenName
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Cant wait for them to Fix the Hull C I really want to do the Large Experienced Missions.

danielrose
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I hear if you kill SC (like alt-F4 or use a .bat file to kill the SC process) then you will not lose rep when going back to menu (which is more like an abandon) because its considered a crash/bug and they don't penalize you like an abandon or fail.

MrSmith
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Are they going to fix the problem with missile lock on the corsair there is no audio and I find the missiles then don't track

BS-deadly
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My understanding is the Hull-C is NOT intended for atmospheric flight, interesting to see it could be done in an emergency

K_ACTUAL
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How do u run two accounts? Doesn’t it just give an error that you already have a game instance running?

GuardianA
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Maybe CIG will make a size 2 tractor beam for the hull C you can buy for $40 or so....

rwilliamm
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Argo raft has a lot of complications loading, cause it won’t clip the containers in…..it’s incredibly frustrating that all the art work on raft blocks loading and unloading, especially when using an ATLS.
I love the raft still….but when you saw the design work it originally showed FIVE x 32 scu containers. A much more realistic hauler for its size. It would have been still less than a Taurus…..
They need to fix the clipping on the raft, make it haul more and all ship tractor beams should work something like the ATLS….and faster.

lesh.
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Same thing happened to me when I was trying to quantum to Everus Harbor. I had to quantum to Hurston first and it just fell to the planet from space and I couldn't even steer towards a quantum jump point in order to escape. Ended up crashing into the surface of Hurston and lost all the cargo of course. The RCS Thrusters are far too weak for when it's fully-loaded. Even in space when fully-loaded it's way too hard to steer and control safely. I've melted mine until they fix everything to do with this ship. It's utterly useless in its present state.

ApolloCochrane
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U know the games dead if he is flying this around without trouble 😂😂😂😂😂

MagnaRads