Island Survival Dev Diary [EP10]

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"Welcome to Episode 10 of the Island Survival Dev Diary.

In this episode, I'll go over the changes made during Day 10 of the game's development.

I changed the titlescreen again. This time it uses a live map instead of a static image, which makes it look a lot more polished. All the lighting and weather effects work just as they do in-game, so the titlescreen stays visually interesting even over longer periods of time. The map is also loaded in externally so you will be able to change what the titlescreen displays if you wanted.

Using the same system, when you start up the game it'll also automatically load up your last save, which is also a nice feature to have.

I worked a bit more on the options menu as well. Now you can change the settings using the left and right keys, so you don't have to cycle through the entire list again if you pass through the setting you want. When you exit the options menu, your settings will be saved so that the next time you launch the game, you won't have to configure everything again.

I also added a minimap to the editor in this build. There's no toggle for it right now, and it doesn't show your position or where you've placed objects, but I'll add those features soon. I may make a map item that you can craft to display the minimap during gameplay, but I haven't decided yet.

If you were wondering about the brevity of the last few episodes, it's because I've also been working on getting my new game, Recursion, out. I finished it today, so it should be available for free within the next few days. I'll post a video of its gameplay with a link to play it sometime soon.

That's all for Episode 10. Thanks for watching."
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Island survival... that's so awesome. I can't believe this hasn't been done before (this just coming from seeing the title)

MrGSang
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Good game man! keep the good job going!

JoaoSchoen
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Looks like it's going to be a fun game!
You do a lot of nice polishing on your games.

Could you add a bit more of a falloff to the lighting gradient?
It might be just me, but it bothers me to have a very well defined circle with 2D lighting.

Also are you using a bitmap blitting engine to render the graphics or are you using the display list?

Know of any other Dev Diaries I can check out?
I enjoy watching these types of videos.

Sorry for all of the questions, but I'm just curious.
Thanks!

erravend
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I hope you'll be back on the dev diary, I just found out about this project and I was very interested in it. I'd really love to spend quite a few days on that strangely rounded-cornered-tile-like island :) Also I'd like to offer you music for your game! No charges, only credits needed :) You can hear my music on facebook/moonthiefro or soundcould/moonthiefro. I realize, it's not this kind of music you need but surely I can make some songs that would fit :) Let me know!

vampiressae
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looks great what are your inspirations will it get indepth as something like Unreal World URW???

Christonian
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Being the pessimist that I am, I'd say dead.

Ricochet
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With what language did you write this program?

Serenity
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PLEASE post a tut on how to make a game!!!

hducke
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you should rename the game because it is to generic, i searched it in google and the only thing that appeared was the survival island map for minecraft...

JoaoSchoen
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Is this project still being worked on?

nightcrala
visit shbcf.ru