Horizon Forbidden West PC vs Horizon Zero Dawn PC | Graphics and Details Comparison

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This video provides a detailed graphics comparison between Horizon Forbidden West PC (2024) and Horizon Zero Dawn PC (2020).

🕒Timestamps:
0:00 - Intro
0:05 - Snow Details
1:05 - Foliage Details
2:05 - Water Details
3:25 - Textures
4:05 - Fire Details
4:35 - Mount Physics
5:10 - Rain
6:10 - Outro

🎮Games Covered:
Horizon Forbidden West
Horizon Zero Dawn

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🏷️Tags:
#horizonforbiddenwest #horizonzerodawn #realisticgamez #evolution #comparison
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Forbidden West is absolutely gorgeous, but it’s shocking how well Zero Dawn holds up after 7 years. It makes the upcoming remake even more baffling. Especially since we’ve lost Lance Reddick as well.

RicochetForce
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HFW just feels more... alive. You can easily spend hours just wandering.

shomgerry
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Amazing how Zero Dawn (PC) still holds up pretty well

bigboulder
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Zero Dawn was jaw dropping and is still impressive even today. Forbidden west is on another level though

Matt-bgwg
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The comparison was interesting thanks for the video.

THEWHITEBABY
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Great comparison. Both games are absolutely stunning. Keep up the great content.

foxtrot
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Rain is very different from each other. One is a very light rain while the other seems to be a heavy downpour. During a heavy downpour water wouldn't have the little puddle effects due to the intensity and volume of how much rain is constantly hitting the water. So Both are very accurate respectively.

PhotoJohn
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Finally the comparison, i was looking for 🙂

lebolyon
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The snow in Forbidden West- I can almost touch it (and shiver from the cold touch)!! If you've never experienced snow, this is the closest visual experience possible (besides videos of actual snow, of course)

YouTube can't even process the foliage in Zero Dawn, much less in Forbidden West

deyliramirez
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You could also compare between how realistically machines react to attacks and their parts being detached and also environmental destruction.

UnskippableAD
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this video: "Water details"
Horizon Zero dawn: "the fuq is that?"

TheBobist
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HFW is the best looking game on PS5 and most likely PC, it is siiiick the amount of high quality assets this game has in an open world game and with no Ray tracing but pre calculated lightning.🎉

MrCris
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Thanks for the video. I have to say that HZD still looks very good. I play Forbidden West PC and it looks fantastic. The PC port has turned out really well.

flyolaf
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O pássaro cantando na última cena de chuva é o "capitão do mato", muito comum nas florestas da Amazônia brasileira.

The chant in the last rain scene is of "capitão do mato", common bird in the forests of brazilian Amazon.

eliasjunior
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Yes, Forbidden West looks better, but I just replayed Zero dawn a couple of weeks before Forbidden West came out on PC and it really does hold its own and is very comparible with the 2nd one and even better than a lot of newer PC titles that have come out in the last year.

therealjasonmurray
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4:58
The most notable difference is the movement of her hair... It's a lot more realistic and looks more natural on Forbidden West.

InuNekoKitsuneTanuki
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2:00 zero dawn has better interaction with the forest or is it just me ?

UltraJamZHD
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There's a few things that are a clear improvement, but I never notice them when playing. Like those foliage physics for example. And especially the enemy combat animations, they look so insanely fluid and good in videos, but when playing yourself you don't really notice them. May also affect things that I play on very hard, not much time to admire the visuals in the middle of a fight haha.

ZenTunE-
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The up-close water and snow physics HFW takes the cake but everything else I'd say HZD has the edge. While HFW textures are really good, however they are a bit too clinical which imo causes the environment to not look so "magical" where as HZD looks more organic and more so retains it's charm. This tends to happen allot in photography and cinematography.

ChurchBoy
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One thing for sure is Guerilla's emphasis on aesthetics. HZD is still a beautiful game and very few games have achieve that level of detail, specially considering the constraints of a console compared to a pc.

christiancabrera