Gamers Ruin Their Performance With This Mistake

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When we look back a year like 2023 for PC gaming, there have been many big AAA releases which have come out and have stirred up the PC gaming community in a fairly negative way. One the main reasons for this is because these games are coming out and are severely taxing people’s systems. However, scoping through various discussion on the internet it seems like a lot of people have an obsession of trying to max out or utilize ULTRA settings while playing these NEW games on aging hardware. Sure, there are titles out there which don’t justify their performance with how they look visually but I believe gamers can enhance their experience by just taking some time out of their playing session to tweak settings themselves. Realizing that visual fidelity still looks completely acceptable without ULTRA. In this video we go over 3 prime examples of modern titles which were apparently broken on launch and got them perfectly playable with a smooth experience using what could be considered an “entry” level graphics card. You do NOT need to have the latest and greatest in order to have a good experience in modern gaming even at 1440P.

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The reason people are complaining is the stupidly overpriced gpu's we're having and the 70+$ label on games. Just think about it: you need to spend 400-500 $ for a decently performing hardware (in theory) and 70 $ for a game, but once you do, you run into these issues. It's not about lowering the settings. It's more about not expecting to lower settings for the price. From this perspective i think it's pretty reasonable to complain.

gergoturi
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The concept of the video is correct and i always tweak my settings even if i get 60fps to help the low’s but what i find COMPLETELY UNACCEPTABLE is the fact that on a 2-3k pc i have to lower settings because developers can’t optimize anymore, i remember half life 2 at launch was INCREDIBLE to see and super optimized, it could run or medium hardware no problem, if today i launch alan wake on medium grade hardware i can barely reach 30-40fps if i use decent details and is crazy

ggilewp
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I think the astronomical cost of these graphics cards are setting the expectation that these games should run "ultra" down the list. Ultra Prices demand Ultra settings. Every card fails to meet expectations.

Mandroidv
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The main reason I wanted to get into PC gaming was the ability to change settings in the first place. Just being able to turn something lower or higher depending on your needs and wants sounded amazing to me.

No_one
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I never touch Ultra, and never have. That is not the core issue with modern PC games. The core issue is the lazy ports. Heavy use of UE 4 and 5, without any optimization, etc.

thefilmdirector
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A lot of games this year suffer from traversal or shader compilation stutter which is why ppl say they r unoptimised cause no matter how low the settings are it happens. Those hitched in hogwarts u mentioned I find worse than just bad framerate, they r so distracting.

stealthhunter
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Yeah, that is a fair point, but imagine spending 1600$ on a 4090 and having to turn settings down. Of course people get mad. 😀

deyandimitrov
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I mean, i was able to instantly tell which ones were in ultra preset. It looks better. But i agree that the mixed settings still look beautiful enough and the fps boost is in fact, well worth it. First time i boot up a game, i always spend time in the settings to make sure i get the best mixed settings possible. Shadows always go down a notch from the recommended because it gives such a boost for not a lot of graphic change

Prime_Rabbit
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bro made a 13 minute video to say "Dont run on the highest settings"

Nick-uozv
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What I do is change the settings to the "Low" preset, then play the game a little bit while checking framerate. That will tell the best framerate you can hope to see on your system. Then switch to "Ultra" and do the same thing. That will tell you the worst case framerate you'll have. As an example, if Low gets you 85fps average while Ultra gets you 35fps, now you at least know what range you'll be working in. This way, if you tweak the settings you'll already know what's the best you can hope for instead of having to guess.

flibber
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i DID NOT spent 4.7k $ on my 7800x3D Rtx4090 Alienware AW2723DF 280Hz 1440p System to game at 60FPS due to gaming studios / developers being too bored to fckn OPTIMIZE the game pre-launch and justify their own fckn salary. EDIT: I dont even put ultra settings i dont give a flyin fck about visuals i just want 240fps+ and stability

kostistsiutras
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Great video! Just one thing - usually people don't go through Settings not because they are afraid, but simply because everything in there is so damn confusing. The majority of users don't have the knowledge what all those acronyms and terminology means and therefore in their opinion is best to just leave it alone just in case.
If I may - could you consider making an explanatory video going through all the usual settings in Video Preferences with a bit of general explanation of them? I think that you will really help a lot of people.
Cheers!

KindOfHero
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Don't buy games at lunch wait for at least 2 months, and don't use ultra settings and you're pretty much set..

viktorjenkins
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7:54 The more important part is that it tells you how it will affect performance. A lot of settings barely have any impact at all while others can completely wreck your performance for little to no gain.

Tyriank
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On some points i can agree but most of what you say sounds like "your hardware is too old, suck it up" when it is crystal clear that most games are coded by monkeys.

maxmustermann
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I don't think it should be on gamers who expect the game to run well on medium when they have a medium build (also noting that a 2080 and a 13900k is not a medium build lmao)

When a game is running at 40fps on medium its definitely the games fault. I shouldn't have to know the intricacies of each option in the menu to enjoy a playable experience and just set the medium preset.

IsaacShoebottom
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The obvious problem with custom settings, is that the average person likely has little to no idea which settings to reduce, and by how much, to achieve maximum performance benefit with minimum visual impact.

boydw
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personally no matter what my hardware has been, I've always found using the medium preset in most games a great balance. sometimes I tweak the aa settings afterward or sometimes bump up the textures a little.

Mrhorribubble
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Am I reading the description correctly that this was tested with a 13700K? The CPU and RAM setup these tests were done with is extremely relevant to getting that consistent smooth performance. The issue with most of these awful ports was rarely the GPU side scaling, it was poor CPU side code and performance/terrible PC streaming systems. For example, UE games are notorious at this point on PC for both asset streaming stutter and shader comp stutter and how much those will be noticed comes down to if you can brute force past them somewhat with god tier CPUs and Memory speeds.

On my 5800X / 3070 / 16 gigs 3600 MHz DRR 4 / NVMe / Gsync system no matter what I put graphics setting too there’s no fully removing the traversal stutter that some games have. Turning down texture quality/LOD/Shadows/RT seems to have the largest impact but even at low with a 60 FPS cap I still see and feel those stutters regrettably.

Same things for any of the Arkham PC games as it turns out — even at minimum settings those games all have really nasty streaming/traversal stutter no matter what you do. The biggest plague on PC gaming right now really is the stutter struggle and devs/publishers just don’t seem to care for whatever reason.

BlindBison
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The thing is that these games are, in fact, not well-optimized. Just compare them to CS:GO. CS:GO looks decent yet provides 4x the framerate without upscaling. Some can argue that the maps in CS:GO are small, but that IS part of the optimization, since modern devs can use level streaming to make larger maps run smoother.

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