AI Animation realistic Consistency TUTORIAL Stable Diffusion + EbSynth (Advanced)

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Learn how to achieve realistic animation consistency using AI techniques! In this tutorial, we explore the advanced AI workflow using Stable Diffusion and EbSynth to generate realistic video from 3D models animations.

Prompt:
RAW photo, a close up portrait photo of 30 y.o woman [PUT HERE YOUR PROMPT], pale skin, slim body, background is city ruins, (high detailed skin:1.2), 8k uhd, dslr, soft lighting, high quality, film grain, Fujifilm XT3

Negative prompt: (deformed iris, deformed pupils, semi-realistic, cgi, 3d, render, sketch, cartoon, drawing, anime:1.4), text, close up, cropped, out of frame, worst quality, low quality, jpeg artifacts, ugly, duplicate, morbid, mutilated, extra fingers, mutated hands, poorly drawn hands, poorly drawn face, mutation, deformed, blurry, dehydrated, bad anatomy, bad proportions, extra limbs, cloned face, disfigured, gross proportions, malformed limbs, missing arms, missing legs, extra arms, extra legs, fused fingers, too many fingers, long neck

Checkpoint used: Realistic Vision 1.3
Size: 512x512, Seed: 4186429302, Steps: 25, Sampler: Euler a, CFG scale: 7, Model hash: c35782bad8, Hires steps: 25, Hires upscale: 1.5, Hires upscaler: R-ESRGAN General WDN 4xV3, Denoising strength: 0.5

Stable diffusion:

EbSynth

Checkpoint models:

Hashtag: #AIanimation #realisticvideo #StableDiffusion #EbSynth #3Dmodels #advancedtutorial #unrealengine #unreal #3d #animation #cgi
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awesome tutorial, would like to see more on how to create consistent animations.

krumpleeTV
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can you explain why you use EbSynth? I didn't understand why you use EbSynth with several generated style-image

Fancy.languages
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Can you do it again but with a 2d anime style? Or is that impossible?

FTONYProductions
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Why when I finally output the video, there is afterimage when the character's hand moves?😂

ssing-esrd
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hello, i'm an graduted student major in cs from japan.
i have some experience in 3d animation like making mod of mhwi.
are you operating a company or studio?
i think these projects were so cool, and i would like to go further in ai animation.
so can i make contact with you?

ryo