Coding Train Live 100.1: Transformations and Clocks with p5.js - Part 1

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Due to technical problems, this live stream is in two parts.

Timestamps:
26:08 - Intro to p5-manager

References:

Videos:

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Appreciate the way you make everything simple Dan...Please visit India some day soon. :)

pratikxavier
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I like the way you make programming so fun and interesting :)
Keep it up! (Sorry about my bad English :)

alonattar
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One of the best things about his streams are his mistakes. As a noob I get to see how he works through a problem or the way he searches the reference. That means as much, or more, than seeing a perfectly coded exercise.

bcrosby
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Maybe do something for stream #128 which is 2^7 and lands on 03/30 next year, which will be the 222nd anniversary of when Guass discovered the construction of the heptadecagon

kravenoff
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Thank you for making videos. You're great at it. :)

clbgrmn
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you can edit the .p5rc file to remove/fix the project that you created at root
and to know how much room you have on the whiteboard - you could draw a frame that matches the fov of the camera (or big dots just in the 4 corners)

_goldfarb_
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o man i love you .
you make programming really fun Thank you .

mostafa-ezzat
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Can you make Data Structures tutorials(or stream)

simeongeorgiev
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You asked about clearing the screen without typing “clear”. Ctrl L and Cmd K work well for me.

DaveBriccetti
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Can you get back to the multi-layer neural networks soon please - the first few were so interesting

adultcereal
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Command (or Control) + l = CLEAR on terminal

Mezklador
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Would I have to constantly find and clean out the sketch temp files on p5 like I do with processing?

adamtemple
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If I had teachers of this. quality, I probably continued studying.

A little less goofing around maybe, for me.

papinkelman
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As I come from Flash, where you don't need to care about matrix transformations, I don't know why don't they just make it simple as that everywhere .-. You just have a DisplayList, filled with objects, that represent their own coordinate system. And you can add objects one inside of another(except for primitive vector and bitmap shapes, you can't add anything inside of them). You don't think of matrices, you think of objects as containers of graphics. Dan, check out PIXI.js, it's way is copied from Flash. You're gonna love it.

zackmercurys
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It's like simple, deprecated OpenGL

jbob
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iam studying CSE 2nd year, iam begginer to coding so plz teach from beginning

swaminathanswami
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Does he realize his editor doesn't actually edit anything from the video? lol

JeremyBell