Mastering Vellum Growth: Create Houdini-like Effects in Blender

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Hey there! In this tutorial, I'll teach you how to master vellum growth in Blender and create Houdini-like effects that will take your 3D scenes to the next level.

As a 3D artist, I know how important it is to have the right tools and techniques to make your work stand out. That's why I created this tutorial to guide you through the process of adding depth and movement to your scenes using vellum growth in Blender.

Whether you're a beginner or an intermediate Blender user, my step-by-step instructions will help you create stunning visual effects. I'll cover everything from the basics of vellum growth to advanced techniques for creating mesmerizing transformations in your 3D projects.

By the end of the tutorial, you'll be able to use vellum growth in Blender to create professional-quality effects that will impress your audience. Whether you're an artist, animator, or designer, this tutorial will help you unlock your creativity and take your 3D work to the next level.

I hope you find this tutorial helpful in your 3D journey. So, grab your copy of Blender and let's get started!

Also: To access the blend file see my Patreon.

Twitter: jonasrnn2
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I would pay to know how to do various 'Houndini-like Effects in Blender', so please keep posting, these are inspiring and innovative for us blender users.

kristinskyeenyafraser
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Awesome work!

"Houdini-like Effects in Blender" Should be a series!

scottlee
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Why didn't I find your channel before... its really great.. <3 you are amazing...

exhaustnotemusic
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You are truly a magician with Blender. SO SO GLAD I FOUND YOUR CHANNEL!!

gaurisam
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Just found your channel. It is great. Some of the best YouTube tutorials I’ve seen

Blender
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If in most tutorials houdini-like effects looks so-so, in this one it looks beautiful. Good job.

Igoreshkin
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I didn’t know that this was possible in blender, amazing work

Elysium.D
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Just what I was looking for. Thank you, you magnificent beast 😍

MidnightFlight
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great work! how did you change the material from stone to aluminum like material ?

sticky
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how do you do the material transition?

fernandoruiz
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Thank you! More Houdini like stuff in blender wouls be cool. A nice Oceanwave no one seems to create. Is it Possible?

matejivi
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Amazing! It would be nice to see how u changed the materials while the Simulation

MesutGürek-nk
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Great, thank you. The proximity weight mapping - is there anyway to add noise to the weight paint, so it’s not a uniform gradient?

formxshape
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This is great. I noticed that there was a Geometry Nodes modifier at the bottom of the stack. What did that do? Thanks!

EdTannenbaum
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you didn't show how to set up the box so it reacts to the rock... how do you do that?

visualdrip.official
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Nice tutorial ! You have a Geometry Nodes modifier in your stack. Is it doing something? Thanks

bcrbdb
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I don't understand what I do wrong. I have problem with Weight Paint. I made my object Red and when empty object comes it doesn't turn into blue colour. Where can I show my screenshots please?

ilgam.the.creator
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Loving this tutorial. Thank you so much! I'm running into some trouble though when trying to bake the simulation. Blender just stops responding. I'm using 3.5.1 version of Blender. Even if I hit bake or "bake all dynamics" it will just freeze up. Did you run into those kind of issues as well?

MastaPFav
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I tried to make it, but i have totally different result. the new geomwtry is much smaller and then becoming very big, so i do not have this flow so to speak. Can someone please tell me what i do wrong?

svetlanatitova
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But what or why is there a geo nodes at the end, you did not explain that one

RomboutVersluijs