Gamification of Training | Webinar | Unreal Engine

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Watch the replay of this webinar to learn how Unreal Engine can build and drive digital learning experiences.

Using safe environments to onboard new staff or improve skills and knowledge is key. As jobs become more sophisticated, digital training and digital education have become cornerstones for industrial corporations.

In this webinar, we explore how a game engine can help build and drive learning experiences—and why this is a critical part in the industrial-platform approach. Watch specialists at Epic explain how Unreal Engine helps to create gamified and XR experiences in the training space.

You’ll learn about:
- Building training experiences using game engine technology
- How to use XR templates in Unreal Engine
- Simulation workflows for training applications
- Interesting use cases

#DigitalTraining #VRTraining #UnrealEngine #GamifiedTraining
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Can someone link the best set up to run unreal for both 2d 3d animation?

GEN
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Very interesting. Any chance of getting access to the presentation slides? For example at 22:30. Even on my 24' monitor, there's lots of text that's difficult to read.

cblackall
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Excellent... well done. Been using UE4 for five years to develop digital twin training environments. Plus side: UE is best tool for this task. New in editor modeling tools save time creating hard surface assets. Tons of free assets. Blueprints easy to learn. Gets better with every release. Down side: Marketplace is becoming bloated with overpriced sub standard assets. Turn engine on, load program, and then wait 20 minutes for "Compiling Shaders". Very difficult to maintain 60 fps and reach needed visual fidelity... hoping UE5 will solve this. Totally disagree that Simulation Application does not have "entertainment" as a goal. That is one of the strengths of using a gaming engine for training, to add the fun factor. Students learn faster and retain longer when the learning experience is fun. Understanding the value of using UE for training is more than just repeating a few dozen overused words like "industry 4.0." I don't think EPIC fully understands the potential of UE in the training environment.... few upgrades to the engine help my workflow. Having said that, the day will come when every educational institution and business uses UE for training and Digital Twins... its the future.

johnroberts
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Thanks for the video! You people are awesome! Just curious, can we import a physics accurate live engineering model (say from Ansys and Autodesk) into the UE virtual environment?

softart
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where can we reach you?
becase in the end of the presentation you don't left an email o rrss

Great job!

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Very interesting and inspiring. I’m interested in seeing how effective pixel streaming is and you offered open invite to Detroit Lab, how can we try it out? Thanks

mattd
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Quixel could help Final Fantasy online 14 with it assets.

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