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GDS 2019: Tomasz Kaczmarczyk - Make Self-publishing Fun for Indies
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How to sell millions of games? A talk with some shouting at clouds, actual sales charts, and slides made in crayon. Come one, come all, might trigger bursts of hope and motivation for people responsible for publishing and upkeep of successful indie games.
Tomasz is running bizdev for SUPERHOT.
Tomasz is running bizdev for SUPERHOT.