Water simulation Xparticles and breakdown

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water simulation with Xparticles and Cinema4D, render with octane.

Settings Xparticles :
Birthrate : 1 000 000 particles
Time simulation : 2 hours
Render per frame : 2 min

Settings Octane :

Pathtracing
Sample : 2048
Resolution : 1920x1080

Thanks for watching
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Realll cool! Nicely done. The last part where it hits the camera, was that also xparticles? Or comped afterwards? Just curious if I could that effect just with the plugin...

luisfernandes
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интересно, но не натурально! Вода растекается мультяшно

zov
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