X-Plane did WWHHAAAA!!?!?!?!?

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Want to see what the X-Plane Flight Model is doing behind the scenes? Follow these steps!

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This guy is going to sell so many copies because he is getting very personal with his fans

AUTMUSENETWORK
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Man, the 3d math in these sims is wild, but allowing the players to see the math modeled is one of the coolest, smartest debugging tools I've ever seen a dev provide.

CaptEirikr
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I wish more game developers were like you Austin. As passionate, as open, as invested in their games as you are. Much respect!

yanot
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This is a man who is sick of answering dumb emails.

gitargr
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Software Engineer here.

I appreciate your work and especially that you show Rookies how to "Debug" ^^

Thank you <3

Der_Yoloist
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X plane is definitely a sim for pilots. The flying feels realistic. It has its moments but hey, it’s still a game at its core. I’m really impressed that you can even program something that can replicate something so complicated. It was 50 percent or more the reason I was able to last my instrument add on. When things weren’t going my way on my check ride I relied on the training where I wasn’t burning gas.

Flying_Jorts
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It could really do with a wind-tunnel mode in the plane-editor... a way of getting L/D ratios, stability margins, cg-positioning etc. in a controlled environment.

jwg
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Thank you for such great software Austin. As a real life pilot, my experience with X-plane (since version 8) is that it is VERY accurate compared to a real airplane once the joystick setups are adjusted. X-plane modeled by two airplanes very closely (Grumman AA5 and current airplane is Cirrus SR22T).

noellopez
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It’s rare that I comment on YouTube. However, watching this video it shows the level and attention of detail LR provide making the sim as life like as possible even when users have limited equipment.

I can’t even imagine the frustration you and your team share when users have the audacity to blame coding and not appreciating what they really have!

As someone who has had the opportunity to fly real aircraft I can’t thank you guys enough for all you do. Your team have kept my passion alive for a fraction of the cost. I use this software to practice techniques and to aid my learning. One day I will be able to get back in the seat and continue my journey.

Thank you for all you do.

matthewpage
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I remember x-plane on PC bout 12yrs ago.. sure has come a long way.

RinksRides
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This is the best add for software I've ever seen. Just author explaining his behind the hood decisions while having a lot of fun.

mastermati
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Used to be a huge msfs user till my brother-in-law should me xplane 12 that he uses for flight practice.
Switched to xplane 12 and will never go back. Ya the gfx don't compare at all but the physics of the planes life when you wake it up on the runway is way better then ms could ever even try to be.

Thank you for your hard work on a great product!..

Oh ya, were working on a sim room using this. Got some what of a pro sim with 2 seats, already used xplane to practice run Armstrong international to lax.
😊

m.jz
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I am a FAA CFIA&ME Instructor that is totally committed to training pilots using a flight simulator; X-Plane is my choice even though it is not approved for logging time. I used to work for PIC out of Essex CT and went out on my own to do 10 training assignments for pilots to get them trained for the instrument rating. We used to use the old ATC-610 Desktop Simulator that was archaic compared to what X-Plane offers today. It was even FAA Approved to log time! I have tried MS Flight Simulator and it is no doubt a strong competitor, but I like X-Plane more because I use the Apple Mac Computer. I have been watching Austin's YouTube videos lately and he just amazes me with his knowledge and expert grasp of the math he used to code X-Plane years ago. It has become so much improved, especially from what I am finding with version 12 Beta. This video he did answered some questions that I had along with many others I am sure.

topilot
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I've been a Microsoft user since FS2004. For almost twenty years I stuck with it (loved it and still do, honestly) until in 2020 I upgraded my PC and saw XP11 for sale on Steam. I decided to give it a try, and after a brief adjustment period I was blown away and wished it was XP that I'd been using for the last twenty years! I have 800 hs flight time in real life (mostly turboprop) and found in XP a fidelity in flight dynamics I didn't know it existed sim-wise but was subconsciously yearning for. You've gained a committed customer here, Austin and team. Best regards!

defaultytuser
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Loved XP11, and it was fantastic with VR too. Managed to get it set up for my Dad, who was a retired pilot, to still fly around with on a modest PC I built up for him. He really loved the Glider, and I even installed the LET 410 for him, since that was one plane he flew amongst many. His mind was blown when I showed him XP11 VR one Christmas, the year before he passed away.
I also showed MSFS, and let him fly around areas he used to thanks to the amazing Terrain and Graphics.... which unfortunately XP11 just couldn't do as the terrain looks, well, bland and the Autogen is terrible outside any major US or EU city.
At least he had fun in both sims.

BloodSteyn
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Can't believe it's more than 20 years since I bought my first copy of X-Plane!

JoeBlac
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Thank you so much Austin. I was not aware of the importance of the sensitivity setting and have been having rudder control issues for ever. This morning I followed your advice on sensitivity experience and now the TBM 900 responds as expected. Perfect. Also I was unaware of CTRL M to see the force visuals. Simply awesome. Thank you so much . Would be great to see more videos like this from you!

kwikb
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Thanks Austin! I remember emailing you years ago about Helicopters and Stability Augmentation Systems, Stabilator Systems, autopilots for helicopters etc.. in particular the Black Hawk Model you had. One thing that impressed me the most with you was when you first just replied with the short answer of Google Blade Element Theory, I told you my credentials about being a reference pilot for the level D Full Flight Simulator and real world pilot of the aircraft in question. We then got into a very good discussion on aircraft systems that goes beyond just green coloured lines in order to make an aircraft feel more realistic. Especially helicopters with these systems fitted to dampen or enhance the control outputs. You listened and asked questions of me, didn't just shout me down with all your knowledge and defending code as we coders like to do. I give you a lot of credit to this day when I talk to others saying I've had this interaction with the creator of X-Plane! It's an amazing Game/Simulator, and you should be immensely proud of your achievements.

The more you can do a comparison using your real aircraft VS. the sim the better. I have done many overlaid videos to prove my points that the sim does what the real aircraft does, when the non-believers pipe up! After all, that's that only way we can qualify and re-qualify a Level D Flight Simulator each 12 months by using very small tolerances in comparing data, both tabular and graphing.

You did mention about incorporating some of my ideas into X-Plane 12 helicopters. I was wondering if you may be able to conduct a similar video on rotor-craft?

I really enjoyed this Video. You really explained everything in a simple and fun way for even the non-pilot to understand.


Well done and PEACE OUT! 🤩

Cleared_To_Land
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i love how happy he sounds it adds a lot

vilemeep
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Awesome! Love hearing you explain it! makes me happy! makes me appreciate this program more than ever before! Excited to fly again! Thank you for writing this software! Much appreciated!

basam