The Incredible Crash Dummies (SNES) Playthrough - NintendoComplete

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A playthrough of LJN's 1993 license-based action platformer for the Super Nintrndo, The Incredible Crash Dummies.

I've said it before, and I'll say it here and now: I never understood the appeal of the Incredible Crash Dummies. I thought that the toys were dumb and I never bothered to read the comics, so the only familiarity I had with the characters was through the TV commercials that promoted seat-belt safety. In other words, I have no idea whether or not the SNES game is faithful to the characters it is based on.

The game is a standard left-to-right platformer in which you have to wade through droves of bad guys in order to take on, and take down, the big bad Junkman. You can attack by jumping on an enemy's head or by winging a wrench at it, and whenever you take damage, you lose body parts a la Plok. If you're out of limbs and take another hit, it's curtains for Slick.

The game looks nice - it's very bright and cartoony - and I genuinely laughed at a few of the ridiculously corny cutscenes that bookend each stage. The levels fly by at a surprisingly fast clip, and the game runs smoothly and without hiccups, but it tends to move a bit too fast for it's own good at times. Enemies will often appear out of nowhere and give you very little time to react before they collide with you, and this is extremely frustrating - the only way to reliably avoid these types of ambushes is to either walk very slowly or to memorize where the enemies will appear. The collision detection is also a bit suspect, so you will often take damage from jumping on an enemy, even when it appears that you'd landed directly on the top of their heads. These issues aren't game breaking, and it compensates by being generous with items, but these things certainly make the game less fun that it might've otherwise been.

Incredible Crash Dummies isn't a bad game - I actually had a fair amount of fun with it - but it is thoroughly mediocre. Of course, being developed by Gray Matter and published by LJN, I wouldn't blame you for expecting it to be completely terrible. It's actually quite a miracle that it isn't! It pales in comparison to the excellent NES game, though, and on the SNES there are plenty of better alternatives. Back in the day this would've made for a worthwhile weekend rental, but that's about it.

_
No cheats were used during the recording of this video.

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I used to play this game with my brother and cousins, the 90´s were the best no doubt...

glorfindeldebeers
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I really have no idea why the Incredible Crash Dummies had so many video games, but the SNES one is nowhere near as bad as the concept or the LJN branding might lead you to think. That being said, it's also nowhere near as good as the NES version was.

NintendoComplete
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The sound quality of this game is all over the place

solarflare
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This is...special. The more the dummy takes damage, the more he lose limbs(reminds me of The Black Knight moment of Monty Python’s Holy Grail).
Not the craziest game i saw, but certainly one of the most original characters.

luciebureau
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Al fin, tenía años buscando un gameplay de este juego...
Ahhh! Que recuerdos 😍😍😍

danielcampuzano
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I remember the old TV show and figure line, what a blast from the past.. The game was so fun to play.

RedsNerdDen
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How funs anticipating enemies before they appear on screen? I remember this game drove me insane as a kid.

stusux
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You know when you die he says "Your ass!!!" I swear that's what I hear

DarkTaylick
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I played this game all the time when I was little. Loved this and total carnage. And battle cars was good too

poodledooper
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Some commercials I had exposure to, but I remember the CG TV Special on FOX the most.

vgaoct
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The incredible crash dummies game on SNES and Sega Genesis from LJN and flying edge is came out October 1993!

TravonJamelGreen
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🎵He's gonna take you back to the past🎵

bentendo-incredibox
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Who's here after the AVGN episode

MeneerMattie
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This version always looked like an Atari Lynx game to me.

theneohobbyist
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Kinda reminds me of wayne's world game. The pelvic thrust when he jumps is a nice touch.

johnthomas-kmbf
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I think this game would have been better if it were two players. Or have you play as either Slick or Spin, and not have Slick tell Spin to stay. Basically Super Incredible Crash Dummies just like the Mario games. I think it should have had more levels like a building (when dr sub was fixing the wire), level where you are jumping up to the rooftop and you find Ted along with Spare Tire and Darryl being captured by Junkman.

solidmage
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Crash dummies was later bought by Mattel and was part of hotwheels

myang
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Super Nintrndo is my favorite system.

That's all I have to say about the Crash Test Dummies. But don't forget the band that had no relation to the PSAs at all! Bunch of weirdos, but they made us laugh.

Peter_Morris
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Wait.. This isn't Tinkydink and Lion Popsicle?

Quimper
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If it weren't for the sheer amount of cheap deaths this game would have not been that bad.

johnlewisbrooks