A Sneak Peek At Melee in our VR Sandbox! #quest3 #vrgames

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Have an option in settings to turn off and on head tilt when punched so that players prone to motion sickness and players who wants a slightly more emersive experience can both be happy

theduckconstructs
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I think it would be more interesting to make an option that can be activated or deactivated, I would find it interesting if it were like that

TioGordo
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“You don’t wanna give them motion sickness”
Yes I do, and I want it given back to me. Please make it toggle-able

DeathSquared
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This has to be the best way ive ever seen a game advertised. These clips keep popping up on my feed and its great that you respond to comments about the implementations and change your mind depending on whether people agree or disagree

grapple
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Honestly you should add a setting to enable this feature since it would be more immersive.

therealkinglogan
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I love how open you guys have been about what is being added, and listening to feedback from the community to hopefully make it even better

generic
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One thing I absolutely love about the developers, aside from the fact that they are developing the most awesome vr sandbox game ever made, is the fact that they actually read our comments and listen to our feedback.

loafabred
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So hyped for this to release but pls take your time! Love what you guys are doing

Frogwellington
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Bouta make my wall look like Swiss cheese

bil-lk
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Okay, a few things that will make hand to hand combat completely satisfying.

1. Getting hit feedback. Getting hit needs to be satysfying. Maybe a soft blurr that increases the closer to death or KO you are (as it would be irl. Idk of you guys have ever been in street fights or done mma, but getting hit hard does fuzz the eyes.)
1.5. (Exhaustion fuzzy eyesight should also be applied to those hitting. If you throw enough punches quickly enough you will exhaust yourself. I would suggest have a stamana bar thats only linked to melee combat.)

2. The Ability to Block. The forearms and shins need a 85% deduction in recieved damage. that way it can encourage proper blocking or swatting the enemies punch away. This will allow fights to be true fist fights and closer to feeling like IRL.


Thanks devs, yall are killing it.

PsychoMoFoGaming
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You should make the character blink and do small movements ever so often to make it more realistic!

KINGFUZZYVR
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This is one of the fastest developing games ive seen and im proud to see it grow

Vondent
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I have never been still hyped for a game in my life!

HFWrestling
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You should make it that there is bleed damage but if you put your hand on the wound it will slow down the hp it takes over time and try to add bandages to patch the wounds you could also add a change that a bullet can get lodged into you and you can pull it out.

Scope_GT
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How is it these legends don't get much more popularity? this is literally the best and i mean, the best upcoming VR sandbox game yet just can't wait for the release🙏

Redacted-source
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I really hope this will be a fully fledged game that continues to get updates and isn’t another battle royal 🙏🏾🔥

Breezylit
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Runs out of ammo... "PUT UP YOUR DUKES YOU SCOUNDREL!!!" POW!

DR--smhq
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Its amazing how much this game company takes feedback and adds in small features so everyone can enjoy it. Not much game companies do this good luck on development.

ghack
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I cannot wait for this to release! This is like the vr equivalent of GTA 6!

montyjay
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Really hoping this game comes out in the best state it can, this is literally everything I want in a VR game

Aranohr
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