Which SNES R-Type Games Are Worth Playing Today? - SNESdrunk

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Super R-Type not so much, but R-Type III...

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You're officially my authority on SNES games. I love what you do. Seems I'm a bit late (no pun intended) but SNES games are a huge bonding thing for me and my son. Thanks for being awesome.

TravisHansenMN
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The stage select in super r-type helps with trying to finish the game, here's how to acces it:
On the title screen, Hold R and press Up 9 times, you'll here a confirmation jingle.
At any time you can now pause during gameplay and press R, L, A and select at the same time.
In the lower left corner you'll see what stage you're selecting, press start to enter that level.

Dnasaur
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I'm a shump/R-Type nut and I love both Super and III. And the thing hanging in front of your ship is the Force Pod.

RMish
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I recently discovered your work dude. Top notch reviews that are not only useful and insightful, but ACTUAL reviews. Too many YouTubers' "reviews" end up being recounts, which are totally less good.
My favourite part of this one was where you say "Any S.N.E.S. game" which when I first heard it, I thought you said "NES NES.". 😂
Anyway, keep up the good work!

flettron
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I really dig this channel. it says alot of things nobody else talks about involving the SNES library. I was just about to write off the R-type series altogether cuz of Super R-Type.

kevinconley
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R-Type for the PC-engine in Japan was also a weird release, it was half the game since the HuCard couldn't store the entire game when it launched. So the following game was from level 5 onward and you needed a password from the first release to get the power-ups to enjoy the game. This was fixed with the western release where it was fully released on 1 HuCard and later a PC -engine CD release in Japan.
It's more or less the arcade version so enjoy the Irem difficulty.

CyrusBluebird
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Just wanted to offer a contrasting opinion:

Super R-Type is my favorite shooter of the 16-bit era. Its combination of graphics, art design, sound effects, score and atmosphere is unmatched in its day. The slowdown in no way hinders the gameplay (helps actually). I may be alone in this, but I'd recommend the game without reservation.

Thanks for another great video!

Isoquant
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Your reviews are a priceless resource for building playable libraries, thank you!

AlkQubit
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I remember having the Super R-Type cart (think I picked it up used somewhere), although I don't have strong memories of playing this game. I'm sure it was something I'd throw in from time to time, get immediately frustrated at the lack of checkpoints, and then stop playing at the first game over screen. The consensus seems to be that R-Type III is the better game. I have both on my SNES Classic.

samuelbeagle
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Welp, super R-TYPE just got added to nintendo switch online, so maybe it'll be a little better with rewind and save states

demondton
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Super R-Type is such a fun game! And you are missing a lot of the features that you use to play this game. I played it just as much as Zelda, Super Mario World and Metroid.

jiml.
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Super R-type can be considered difficult because it does not depend on your reflexes but on your memorization skills. Every enemy pattern, bullet shot and background shift is kind of scripted. So if you're not into that, you better skip it for some aerofigthers or super aleste.
And even if it looks random, slowdown can be used to your advantage especially when having the lasers, because if surrounded spamming the blue lasers will slowdown the damn Snes. Thanks to this, R-type was the first SNES schmup I 1cc'd.
I don't know what's wrong with me but I really enjoy games that ask you to play die rinse and repeat.

marcianoacuerda
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I loved R-Type 3, but back in the day when I first got Super R-Type I just hated it! I remember when it came out Ed Semrad (if you remember him? lol) from EGM said the slow down took so much away from a great looking early Snes title.
These days I have MAME, so I just play the arcade version of R-Type II which is much better. Oh and check out R-Type Leo if you haven't. It's great :)

craiganderson
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To think I actually beat this as a kid. All R-Type games are hard, but Super R-Type is for the wrong reasons. Trail and error (and patience...) helped be through this game!

gjtrue
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The biggest problem with the slowdown is how suddenly it comes and goes. Makes it real easy to crash in to something when the game speeds back up

TheCrewExpendable
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good old classic IREM with their signature Grey and Beige graphics. lol

TheRealJPhillips
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I have never played R-Type 3, but super R-Type is to this day my favorite snes game

TwoHorndUnicorn
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Very cool series and the cat (dog) doing them is informative and interesting. I have added a lot of games to my snes classic because of this channel

thejokerstyle
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And to think that journalists whine about "Metroid Dread" being "too hard". Imagine playing these games back in the day with no unlimited continues, zero save points, a lack of rewind option and, in the case of "Super R-Type", no checkpoints. They'd hurdle their controllers through the TV and then throw the TV out of the window.

JLaRoc
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You've got to love that classic Nintendo slow-down. Sometimes it's not so bad, but other times it leaves you questioning how the game passed through the quality control department.

TortureVisionTV