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Tomb Raider (1996) Glitched Speedrun - City of Vilcabamba 2:14.780 (Any%, RTA IL)
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City of Vilcabamba done in real time in 2:14.780 using glitches.
Not too bad, bit slow lining up the shelf bug and the exit from the flicker window wasn't ideal either. Other than that this run is pretty solid. Huge thanks to Eycore for giving me pointers on the QWOP. Huge thanks also go out to René for coaching and suffering with me on stream a couple of days ago. :P
Game: Tomb Raider (1996)
Platform: PC (32-bit ATI Rage patch applied)
Category: Glitched Any% (RTA IL)
Segments: 1
Time: 2:14.78
Not too bad, bit slow lining up the shelf bug and the exit from the flicker window wasn't ideal either. Other than that this run is pretty solid. Huge thanks to Eycore for giving me pointers on the QWOP. Huge thanks also go out to René for coaching and suffering with me on stream a couple of days ago. :P
Game: Tomb Raider (1996)
Platform: PC (32-bit ATI Rage patch applied)
Category: Glitched Any% (RTA IL)
Segments: 1
Time: 2:14.78