Critical Bug Report - Helldivers 2

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It's like a face-hugger, but for starships!

***All of this is a fan-made animation.

Helldivers fan art by Martechi.
All Models & Renders created by Martechi.

For lore and artworks, visit my

Videos, updates and interactions:

HELLDIVERS is a trademark of Sony Interactive Entertainment LLC.

Music: Helldivers Soundtrack - Bug Planet (Difficulty 9+)
Composer: John Lindgren
Developer: Arrowhead Game Studios
Publisher: Sony Computer Entertainment America

Sound effects via Soundscrate by ProductionCrate
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Spaceship Bug: attaches
The thousands of hellbombs in storage:

electrobean
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The ministry of truth informs all Super Citizens that rumors of spaceborne bugs are unsubstantiated and should be treated as dissident propaganda. Please refer any speculation about the nature of space bugs to your nearest office of internal security.

martechi
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That's some goddamn accurate jump.

crokette
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I love that the bug ftl jump brought asteroids with it. It shows a sort of organic-ness to it. Its not a perfectly refined and calculated jump, but its accurate and it works and thats all the bug needs.

boiiodyep
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*sets FTL core to emergency overload triggering its self destruct* we die for democracy, liberty, and super earth!

leafpelt
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Somebody at Arrowhead please hire this guy. If not to incorperate these ideas into the game then to make a spin-off series focused on the space combat/ battle side of the conflict. Loving these space vids.

workingZen
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So THIS is what happened on Meridia . . .

captaincole
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Fighting on your own Super Destroyer and fending off boarding parties of bugs/automatons then going over to Hellbomb their ship to kingdomcome would be an awesome game mode.

Mate
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I find the implication of a completely organic creature of that size being able to survive the vacuum of space and move faster than light offensive

chaster_mief
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"SHOOT THE DAMN BUG OFF MY GODDAMN SHIP!"

-Ship captain

JerichoYeet
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Watching them fail to land a single hit at that spacebug was painful.

guldukat
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You know, I feel like it's a bad idea to hug the origin of all our explosive ordnance

Reihner
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This was amazing. We need more space battle videos for terminids.

demo
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I somehow got the hunch that Joel is sitting in his lair, watching this and taking notes with a malicious grin.

Nushnark
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It'd be amazing to incorporate this kind of thing into the game as a playable factor.
For instance this could involve missions in your ship (space hulk style) to fight off Terminid boarders, eventually culminating in a pitched battle on the hull to shake off the Terminid ship before destroying it with the main guns.
The downside being that a 'hugged' ship couldn't provide stratagems until the parasite is removed.

Quotheraving
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On second thought, the idea of FTL bugs is horrifying. We have one chilling in orbit of some bug planet at the edge of the galaxy, and then boom, its on Meridia! At least they’re not intelligent enough to use all the guns on the super destroyers they take over, right?! Dumb bugs…

KsnypsAdventures
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Terminids got their visual FTL depiction before the Tyranids did... 🗿

Epic work as always, Martechi!

dagdamor
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Imagine just chilling getting ready to Helldivers when a 200m long term i I’d just latches onto you destroyer 💀

Officer_duh
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This honestly suggests something I think would be absolutely awesome as a random event.
An XCOM style ship invasion? Yes please.

You extract from a mission, just as an automaton or bug swarm somehow assaults the orbiting destroyers. All helldivers recalled to defend their vessels, SOS goes out. You have access to all weapons and strategems you have unlocked and just have to survive wave after wave of the incursion. You get a limited amount of "lives" (the other frozen helldivers on your ship). If your destroyer is lost, you just get booted from the zone. If too many Helldivers/destroyers are lost, it counts as a campaign loss. If the Helldivers win, possible auto-lib of the planet or global debuff (lower spawn rates or lesser high-tier enemy types, loss of some tech, etc.) for the enemy faction for missions on that planet.

Maybe even reveal some kind of Super-Earth Capital ship that warps in to fight/co-op area for Helldivers to fight in.

adreiiaii
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I freakin love these animations and I hope these are just glimpses into the future. Incorporating space combat in Helldivers 2 would be golden if done properly. It’s an entire frontier of the story we’re missing out on.

anthraxmacabre