Ana de Armas in Unreal Engine MetaHuman - DeepFaceLive test

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This model which runs in real time, was made from around 11k images, selected from various movies, photos and interviews. The model resolution is 320 and it could still use some GAN to add more sharpness. I'm still thinking about which movie to place her in, for a proper deepfake. I created this model with a single RTX 3090, running in deepface live at 24fps ish.
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Character looks great in all lighting, very good!

RetzyWilliams
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Looking good considering no GAN yet. I'll probably do one of these for Mary Elizabeth Winstead.
-CT mode seems a bit pinkish/reddish in certain sections
-Some unusual shadows along the jawline at 2:03

Over all pretty good stuff man.

DruuzilTechGames
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Damn that's crazy! What exact model did you use? And would you be open to sharing it? The realtime performance is astonishing

SinanAkkoyun
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This is cool, so just to be sure, you created a boilerplate metahuman female and then screen captured it and ran that video through deepface which added Ana de Armas face on top right?

It's not like you created a mesh from photos of her and the metahuman came out looking like this, correct?

JoshuaLundquist
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this is not real he actually deep faked a metahuman character and deepfaked ana de armas This model is not real and i know it is not
Easy to create a girl like ana de armas

Beluga_
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is it possible for you to share the dfm model of this?

sohrabhosseini