How To Make Millions From An Indie Game

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In this video I chat with @eastshadestudios8335 about how he made his massively successful indie game.
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How to make millions: be unhealthy obsessed with work

Ryoku
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Step 1. Become a AAA 3d artist
Step 2. Have enough savings to live for 5+ years
Step 3. Hire your girlfriend for free labor
Step 4. ???
Step 5. Make millions, somehow…

I swear I’m not a hater, I’m happy for them… but I’ve seen his videos and now you talking to him and I still don’t get it. I know I’m not huge into the cozy gamer market but I saw nothing about this game until viral videos about how it made millions. Who bought this, how did it blow up, what was the marketing plan, who did they work with for PR if anyone, what noticeable spikes or viral moments? I’d love to know more about the real details of their process when you talk to creators not the fluff stories they give the press

stewpidasohl
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This right here is the perfect mentality to have when it comes to chasing your dreams. This video reignited my passion into game design I'm back in it to win it!

brownsuede
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Danny is one of my favorite game developers, so ready for the full interview

DavidWehleGames
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I wake up early to work on my game. I have my regular job which supports me. After my regular job, i come to it again. I've not hit yet but my passion got gamedev haven't quenched.

_Gamer
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am i missing something or they didn't really tell us "How To Make Millions From An Indie Game"? o_O

dts
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It’s crazy how this has been my routine over the past few months
Waking up early to work on the game I’m building before school and after school and as an engineering student I barely have time

I feel a lot like Danny “ I’m gonna show them all”

KANDD
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First off, absolutely gorgeous game.

Really great that Danny talked about savings and his confidence in his work. Of course, quitting your job to make games full-time is the exception, not the rule, and most people can't do it unless they have something to fall back on. In this case, it was feasible and they had some security with wishlists, but I appreciate that this video doesn't try to make it out that anyone can just pull a Stardew Valley decide to give up everything to make a game one day.

This is why I like Thomas' interviews with other devs, because everyone on this channel has of course 'made it' and is doing better than most of us ever will, at least in terms of our games, but so far, everyone seems to keep things pretty real, which is appreciated.

IndieOdysseyGames
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Thanks for making this kind of video man. I'm currently working on my first steam game. Sometimes it becomes really difficult to work, thinking about all the games out there already. Watching these videos about successful devs gives me some hope and motivation that I can succeed too. Thanks man, keep making such videos.

DogKnight
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This is a hype video channel, which I'm comfortable with

houseofosborne
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Great video Thomas & Eastshade studios! Love the honesty!

funlabsdesignstudio
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Danny is great guy yesterday i asked some stuff on Reddit he share his valuable experiences

reinhpash
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thomas this is motivating, drop the podcast man !

HH-Productions_GameDev
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Lool I'm working on a startup and I'm low-key been thinking like I must complete this even if it's my last mission on earth. I got laid of from my previous job as well lool.. it's amazing to hear Danny story now I get that motivation to keep pushing

ademolaadenekan
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4:20 That was a great description of what that feels like. So weird how that happens.

ZeroTraceOperative
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well, 2019 was a hell of a good time to ship a game. sadly from 2022 onward it's hell.

ariyanhm
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its always mom and dad.... damn. even when they are gone it still mum and dad. and i think thats a good thing

andrebirk
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How to make sure your back doesn't hurt.

JDunamis
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I am considering game art and design after my 12th from India. Will there be opportunities to grab like after 5 years????

itsHEART
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Super inspiring but this is the 1 %. Being at the right place at the right time. Saving over 130k and then moving in with a grandparent. Super 1%. I know every situation is different but i see a lot more married couple with kids that end up doing gamedev in the evening pushing hard. Would love to hear more of those stories.

NorthGameStudio